Difference between revisions of "Seal fate (talent)"

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|cost=10 Paradox
 
|cost=10 Paradox
 
|desc=
 
|desc=
Activate to Seal Fate for getExtensionModifier(self, t, 5turns.  When you damage a target while Seal Fate is active you gain Spin and have a {{ctl|50%|10|40%}} chance to increase the duration of one detrimental status effect on it by one turn.
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Activate to Seal Fate for 5 turns.  When you damage a target while Seal Fate is active you gain Spin and have a {{ctl|50%|10|40%}} chance to increase the duration of one detrimental status effect on it by one turn.
 
If you have {{t|Spin Fate}} active the chance will be increased by 33% per Spin (for {{ctl|100%|20|80%}} at three Spin.)
 
If you have {{t|Spin Fate}} active the chance will be increased by 33% per Spin (for {{ctl|100%|20|80%}} at three Spin.)
 
The duration increase can occur up to {{cts|1|5}} times per turn and the bonus Spin once per turn.
 
The duration increase can occur up to {{cts|1|5}} times per turn and the bonus Spin once per turn.
 
}}
 
}}

Latest revision as of 11:28, 8 March 2016

Seal Fate
Seal fate.png
Game Version 1.4.5
Category Type Chronomancy
Category Fate Weaving
Requirements Level (4,5,6,7,8) Magic (20,22,24,26,28)
Use Mode Activated
Cost 10 Paradox
Range Melee/Personal
Cooldown 12
Travel Speed Instantaneous
Use Speed -
Description Activate to Seal Fate for 5 turns. When you damage a target while Seal Fate is active you gain Spin and have a 10–40%cTL:50% chance to increase the duration of one detrimental status effect on it by one turn.

If you have Spin Fate active the chance will be increased by 33% per Spin (for 20–80%cTL:100% at three Spin.) The duration increase can occur up to 1–5cTS times per turn and the bonus Spin once per turn.