Difference between revisions of "Rapid shot (talent)"
From Tales of Maj'Eyal
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{{Ability box | {{Ability box | ||
| − | |||
|name=Rapid Shot | |name=Rapid Shot | ||
| + | |game_version=1.5.2 | ||
|category_type={{ct|Technique}} | |category_type={{ct|Technique}} | ||
| − | |category={{c| | + | |category={{c|Agility}} |
| − | |require={{TalentReq/ | + | |require={{TalentReq/TechsDexReqHigh4}} |
|use_mode=Sustained | |use_mode=Sustained | ||
| − | |cost= | + | |cost=50 Stamina |
| − | |cooldown= | + | |cooldown=30 |
| + | |travel_speed=Instantaneous | ||
| + | |use_speed=Instant | ||
|desc= | |desc= | ||
| − | + | Enter a fluid, mobile shooting stance that excels at close combat. Your raned attack speed is increased by {{cts|10|50%|0.75}} and you gain 27% increased movement speed for 2 turns. | |
| + | |||
| + | Ranged attacks against targets will also grant you up to 5% of a turn. This is 100% effective against targets within 3 tiles and decreases by 20% for each tile beyond that (to 0% at 8 tiles). This cannot occur more than once per turn. | ||
| + | |||
| + | Requires a sling to use. | ||
}} | }} | ||
Revision as of 03:26, 5 April 2017
| Rapid Shot | ||
| (no image) | ||
| Game Version | 1.5.2 | |
|---|---|---|
| Category Type | Technique | |
| Category | Agility | |
| Requirements | Lvl (22,23,24,25,26) Dex (46,48,50,52,54) | |
| Use Mode | Sustained | |
| Cost | 50 Stamina | |
| Range | Melee/Personal | |
| Cooldown | 30 | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | Enter a fluid, mobile shooting stance that excels at close combat. Your raned attack speed is increased by 10–50%cTS:0.75P and you gain 27% increased movement speed for 2 turns.
Ranged attacks against targets will also grant you up to 5% of a turn. This is 100% effective against targets within 3 tiles and decreases by 20% for each tile beyond that (to 0% at 8 tiles). This cannot occur more than once per turn. Requires a sling to use. | |