Difference between revisions of "Melting point (talent)"

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When you reach 10 molten points your armour overheats, reaching temperatures so high that they cauterize up to (Talent Level) detrimental physical effects on you.
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When you reach 10 molten points your armour overheats, reaching temperatures so high that they cauterize up to {{gtl|1|5}} detrimental physical effects on you.(round down)
  
 
A special medical injector injects you with a fire immunity serum at that precise moment to make you immune to the burning effect.
 
A special medical injector injects you with a fire immunity serum at that precise moment to make you immune to the burning effect.

Latest revision as of 04:34, 2 February 2018

Melting Point
Melting point.png
Game Version 1.4.6
Category Type Steamtech
Category Furnace
Requirements Lvl (22,23,24,25,26) Cun (46,48,50,52,54)
Use Mode Sustained
Cost special
Range Melee/Personal
Cooldown 20–15cTL:10
Travel Speed Instantaneous
Use Speed -
Description When you reach 10 molten points your armour overheats, reaching temperatures so high that they cauterize up to 1–5gtl detrimental physical effects on you.(round down)

A special medical injector injects you with a fire immunity serum at that precise moment to make you immune to the burning effect.

When this happens all molten points are consumed and trigger a Furnace Vent at the creature that triggered the last molten point.

This effect drains 15 steam when triggered, and will not trigger if steam is too low.