Furnace (category)

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Furnace
Furnace.png
Game Version 1.4.6
Embers Version 1.0.3
Category Type Steamtech
Category Furnace
Requirements Lvl (10,11,12,13,14) Cun (22,24,26,28,30)
Use Mode Sustained
Cost 2 Steam drain
Range Melee/Personal
Cooldown 3
Travel Speed Instantaneous
Use Speed -
Description You add a portable furnace to your steam generators.

While it is active your fire and physical damage increases by 9–25gtl :raw and your fire and physical resistance penetration by 5–25%cTL:50%.


Molten Metal
Molten metal.png
Game Version 1.4.6
Embers Version 1.0.3
Category Type Steamtech
Category Furnace
Requirements Lvl (14,15,16,17,18) Cun (30,32,34,36,38)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description While Furnace is on your armour is so hot from the furnace it dissipates parts of all energy based attacks against you.

All non physical, non mind damage is reduced by 17–45gtl.

Each turn this happens you gain a molten point (up to 10), decreasing the efficiency of the reduction by 25%.

Molten points are removed upon running or resting.


Furnace Vent
Furnace vent.png
Game Version 1.4.6
Embers Version 1.0.3
Category Type Steamtech
Category Furnace
Requirements Lvl (18,19,20,21,22) Cun (38,40,42,44,46)
Use Mode Activated
Cost 15 Steam
Range Melee/Personal
Cooldown -
Travel Speed Instantaneous
Use Speed -
Description Open the vents on your furnace, creating a conic blast (radius 4–8cTS:0.5P,0,0) dealing up to [10]400cTStmD fire damage at 10 molten points.

All molten points are consumed. The damage will increase with your Steampower.


Melting Point
Melting point.png
Game Version 1.4.6
Embers Version 1.0.3
Category Type Steamtech
Category Furnace
Requirements Lvl (22,23,24,25,26) Cun (46,48,50,52,54)
Use Mode Sustained
Cost special
Range Melee/Personal
Cooldown 20–15cTL:10
Travel Speed Instantaneous
Use Speed -
Description When you reach 10 molten points your armour overheats, reaching temperatures so high that they cauterize up to 1–5gtl detrimental physical effects on you.(round down)

A special medical injector injects you with a fire immunity serum at that precise moment to make you immune to the burning effect.

When this happens all molten points are consumed and trigger a Furnace Vent at the creature that triggered the last molten point.

This effect drains 15 steam when triggered, and will not trigger if steam is too low.