Difference between revisions of "Shield wall (talent)"

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(Updated talent)
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|image=Shield wall.png
 
|image=Shield wall.png
 
|name=Shield wall
 
|name=Shield wall
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|game_version=1.5.5
 
|category_type=[[Technique (category type)|Technique]]
 
|category_type=[[Technique (category type)|Technique]]
 
|category=[[Shield defense (category)|Shield defense]]
 
|category=[[Shield defense (category)|Shield defense]]
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|use_mode=Sustained
 
|use_mode=Sustained
 
|cost=30 Stamina
 
|cost=30 Stamina
|cooldown=30
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|cooldown=10
|desc=
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|desc=Enter a protective battle stance, increasing Defense by {{ctstd|Dex|6|20}}, Armour by {{ctstd|Dex|6|20}}, and Block value by {{ctstd|Str|40|150}}.  
Enter a protective battle stance, increasing Defense and Armour by at the cost of -20% physical damage.
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Defense is increased by {{CS|((1 + 0.04 * Dex) * Talent Level)|6.4|1.4|30|25}}.
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''[[Shield expertise (talent)|Shield Expertise]] provides a further Defense bonus of {{CTS|1|5|0.5}} and Armour bonus of {{CTS|1|5|0.5}}.''
  
Armour is increased by {{CS|((1 + 0.04 * Dex) * Talent Level)|5|0|30|25|0.375}}.
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The Defense and Armor increase is based on your Dexterity, the Block on your Strength.
 
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[[Shield expertise (talent)|Shield Expertise]] provides a further defense bonus of {{CTS|2|10|0.75}} and armour bonus of {{CTS|1|5|0.75}}.
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The Defense and Armor increase is based on your Dexterity.
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It also grants {{CTL|100%|15|50%}} resistance to stunning and knockback.
 
It also grants {{CTL|100%|15|50%}} resistance to stunning and knockback.
 
}}
 
}}

Revision as of 16:24, 4 February 2018

Shield wall
Shield wall.png
Game Version 1.5.5
Category Type Technique
Category Shield defense
Requirements Lvl (0,1,2,3,4) Str (12,14,16,18,20)
Use Mode Sustained
Cost 30 Stamina
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description Enter a protective battle stance, increasing Defense by [6]20cTStD:Dex, Armour by [6]20cTStD:Dex, and Block value by [40]150cTStD:Str.

Shield Expertise provides a further Defense bonus of 1–5cTS:0.5P and Armour bonus of 1–5cTS:0.5P.

The Defense and Armor increase is based on your Dexterity, the Block on your Strength.

It also grants 15–50%cTL:100% resistance to stunning and knockback.