Difference between revisions of "Spinal break (talent)"
From Tales of Maj'Eyal
								
												
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| − | NOTES: 3   | + | NOTES: 3 effects/sustains removal breakpoint is at effective talent level 11+.  | 
Latest revision as of 19:13, 24 February 2018
| Spinal Break | ||
 
 | ||
| Game Version | 1.4.6 | |
|---|---|---|
| Category Type | Steamtech | |
| Category | Sawmaiming | |
| Requirements | Lvl (8,9,10,11,12) Cun (28,30,32,34,36) | |
| Use Mode | Activated | |
| Cost | 20 Steam | |
| Range | Melee/Personal | |
| Cooldown | 10 | |
| Travel Speed | Instantaneous | |
| Use Speed | Weapon Speed | |
| Description |  You try to sever the spine of your foe, reducing its global speed by 20–50%cTL:60 for 4 turns and dealing 60–150%cTWD weapon damage.
 The power of the blow also removes up to 1–1.5cTL:4 physical effects. If your talent level is at least 3, 1–1.5cTL:4 physical or magical sustains are also removed.  | |
NOTES: 3 effects/sustains removal breakpoint is at effective talent level 11+.
