Sawmaiming (category)
To The Arms | ||
Game Version | 1.4.6 | |
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Category Type | Steamtech | |
Category | Sawmaiming | |
Requirements | Lvl (0,1,2,3,4) Cun (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 15 Steam | |
Range | Melee/Personal | |
Cooldown | 9 | |
Travel Speed | Instantaneous | |
Use Speed | Weapon Speed | |
Description | Hits the target on the arms with one rotating saw doing 100–160%cTWD damage and trying to maim it for 2–4cTL:6 turns.
Maimed foes deal 20–40%cTL:50 less damage. The chance improves with your Physical power. |
NOTES: 5 turn duration breakpoint is at effective talent level 7.7+.
Bloodstream | ||
Game Version | 1.4.6 | |
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Category Type | Steamtech | |
Category | Sawmaiming | |
Requirements | Lvl (4,5,6,7,8) Cun (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | 10 Steam | |
Range | Melee/Personal | |
Cooldown | 8 | |
Travel Speed | Instantaneous | |
Use Speed | Weapon Speed | |
Description | You "gently" slam your saws into the wounds of a creature, dealing 30–110%cTWD weapon damage and deepening the wounds.
All bleeding wounds durations are increased by 1–2cTL:4 turns and the damage by [50]250%cTStmD (this may be done only once per bleeding effect). When this happens a gush of blood is projected in a narrow cone of radius 4, dealing [50]230cTStmD physical damage to all creatures. The power and damage improves with your Steampower. |
NOTES: 3 turn duration increase breakpoint is at effective talent level 9.
Spinal Break | ||
Game Version | 1.4.6 | |
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Category Type | Steamtech | |
Category | Sawmaiming | |
Requirements | Lvl (8,9,10,11,12) Cun (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 20 Steam | |
Range | Melee/Personal | |
Cooldown | 10 | |
Travel Speed | Instantaneous | |
Use Speed | Weapon Speed | |
Description | You try to sever the spine of your foe, reducing its global speed by 20–50%cTL:60 for 4 turns and dealing 60–150%cTWD weapon damage.
The power of the blow also removes up to 1–1.5cTL:4 physical effects. If your talent level is at least 3, 1–1.5cTL:4 physical or magical sustains are also removed. |
NOTES: 3 effects/sustains removal breakpoint is at effective talent level 11+.
Goresplosion | ||
Game Version | 1.4.6 | |
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Category Type | Steamtech | |
Category | Sawmaiming | |
Requirements | Lvl (12,13,14,15,16) Cun (36,38,40,42,44) | |
Use Mode | Sustained | |
Cost | 10 Steam drain | |
Range | Melee/Personal | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | Weapon Speed | |
Description | When you kill a foe you place small explosives with shrapnels inside its body, making it explode in radius 5.
Any foes hit will bleed for ([20]150cTStmD/6) damage per turn for 6 turns. The shrapnels also damage the vocal cords (or related organ), silencing them for 1–4cTL:6 turns. |