Sawmaiming (category)

From Tales of Maj'Eyal
Jump to: navigation, search

To The Arms
To the arms.png
Game Version 1.4.6
Category Type Steamtech
Category Sawmaiming
Requirements Lvl (0,1,2,3,4) Cun (12,14,16,18,20)
Use Mode Activated
Cost 15 Steam
Range Melee/Personal
Cooldown 9
Travel Speed Instantaneous
Use Speed Weapon Speed
Description Hits the target on the arms with one rotating saw doing 100–160%cTWD damage and trying to maim it for 2–4cTL:6 turns.

Maimed foes deal 20–40%cTL:50 less damage. The chance improves with your Physical power.



NOTES: 5 turn duration breakpoint is at effective talent level 7.7+.

Bloodstream
Bloodstream.png
Game Version 1.4.6
Category Type Steamtech
Category Sawmaiming
Requirements Lvl (4,5,6,7,8) Cun (20,22,24,26,28)
Use Mode Activated
Cost 10 Steam
Range Melee/Personal
Cooldown 8
Travel Speed Instantaneous
Use Speed Weapon Speed
Description You "gently" slam your saws into the wounds of a creature, dealing 30–110%cTWD weapon damage and deepening the wounds.

All bleeding wounds durations are increased by 1–2cTL:4 turns and the damage by [50]250%cTStmD (this may be done only once per bleeding effect).

When this happens a gush of blood is projected in a narrow cone of radius 4, dealing [50]230cTStmD physical damage to all creatures. The power and damage improves with your Steampower.



NOTES: 3 turn duration increase breakpoint is at effective talent level 9.

Spinal Break
Spinal break.png
Game Version 1.4.6
Category Type Steamtech
Category Sawmaiming
Requirements Lvl (8,9,10,11,12) Cun (28,30,32,34,36)
Use Mode Activated
Cost 20 Steam
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed Weapon Speed
Description You try to sever the spine of your foe, reducing its global speed by 20–50%cTL:60 for 4 turns and dealing 60–150%cTWD weapon damage.

The power of the blow also removes up to 1–1.5cTL:4 physical effects.

If your talent level is at least 3, 1–1.5cTL:4 physical or magical sustains are also removed.



NOTES: 3 effects/sustains removal breakpoint is at effective talent level 11+.

Goresplosion
Goresplosion.png
Game Version 1.4.6
Category Type Steamtech
Category Sawmaiming
Requirements Lvl (12,13,14,15,16) Cun (36,38,40,42,44)
Use Mode Sustained
Cost 10 Steam drain
Range Melee/Personal
Cooldown 15
Travel Speed Instantaneous
Use Speed Weapon Speed
Description When you kill a foe you place small explosives with shrapnels inside its body, making it explode in radius 5.

Any foes hit will bleed for ([20]150cTStmD/6) damage per turn for 6 turns. The shrapnels also damage the vocal cords (or related organ), silencing them for 1–4cTL:6 turns.