Difference between revisions of "Egos-weapons"
m (Of projection) |
Helminthauge (Talk | contribs) (1.6.0 ammo ego) |
||
Line 336: | Line 336: | ||
! width=5% | Greater | ! width=5% | Greater | ||
! width=3% | Rarity | ! width=3% | Rarity | ||
− | ! width= | + | ! width=5% | Level Range |
− | ! width= | + | ! width=70% | Ability |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | | | + | |deadly||{{Mas}}||false||3||1-50||Increases damage by (5-15) |
− | + | ||
|- | |- | ||
− | | | + | |high-capacity||{{Mas}}||false||7||1-50||Increases capacity (1.3-1.6) times |
+ | Increases ammo reload speed by (1-5) | ||
|- | |- | ||
− | | | + | |of accuracy||{{Mas}}||false||3||1-50||Increases accuracy by (5-25) |
− | |Increases | + | |
|- | |- | ||
− | | | + | |acidic||{{Arc}}||false||5||1-50||on weapon crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Spell Power|1|250}} {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{CSS|Spellpower|1|250}}/8 |
|- | |- | ||
− | | | + | |arcing||{{Arc}}||false||5||1-50||on weapon hit: 25% chance for lightning to strike from the target to a second target dealing {{CSS|Spellpower|1|150}} {{lightning}} damage (which can spell-crit) |
− | | | + | |
|- | |- | ||
− | | | + | |flaming||{{Arc}}||false||5||1-50||Radius 1 burst on hit, deals (5-20) {{fire}} damage |
− | | | + | |
− | | | + | |
− | + | ||
|- | |- | ||
− | | | + | |chilling||{{Arc}}||false||5||15-50||Ranged attacks deal extra (5-30) {{cold}} damage |
− | + | ||
|- | |- | ||
− | | | + | |self-loading||{{Arc}}||false||5||1-50||Reloads one ammo every (2-5) turns |
− | + | ||
|- | |- | ||
− | | | + | |of daylight||{{Arc}}||false||10||1-50||Ranged attacks deal extra (5-20) {{light}} damage |
+ | Deals extra (5-30)% damage to undead | ||
|- | |- | ||
− | | | + | |of vileness||{{Arc}}||false||15||1-50||Ranged attacks deal extra (5-20) {{blight}} damage |
+ | Ranged attacks have {{item blight disease|25|5}} | ||
|- | |- | ||
− | | | + | |of paradox||{{Arc}}||false||15||1-50||Ranged attacks deal extra (5-20) {{temporal}} damage |
+ | Ranged attacks have {{item temporal energize|10|5}} | ||
|- | |- | ||
− | | | + | |blazing||{{Nat}}||false||10||1-50||Ranged attacks deal extra (8-33) {{fire}} damage |
− | + | Radius 1 burst on crit, deals (5-15) {{fire}} damage | |
|- | |- | ||
− | | | + | |storming||{{Nat}}||false||10||1-50||Ranged attacks deal extra (8-33) {{lightning}} damage |
− | + | Radius 1 burst on crit, deals (5-15) {{lightning}} damage | |
|- | |- | ||
− | | | + | |tundral||{{Nat}}||false||10||1-50||Ranged attacks deal extra (8-33) {{cold}} damage |
− | + | Radius 1 burst on crit, deals (5-15) {{cold}} damage | |
|- | |- | ||
− | | | + | |of erosion||{{Nat}}||false||5||1-50||Ranged attacks deal extra (5-20) {{nature}} damage |
|- | |- | ||
− | | | + | |of wind||{{Nat}}||false||7||1-50||Increases projectile speed by 200% |
− | | | + | on weapon hit: 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces (using the highest of accuracy/spellpower/mindpower) and dealing {{CSS|Physical power|1|250}} {{physical}} damage (which can physical-crit and doesn't hurt self or allies) |
− | + | ||
|- | |- | ||
− | | | + | |manaburning||{{Am}}||false||20||1-50||Ranged attacks {{item antimagic manaburn|15|10}} |
− | | | + | |
− | | | + | |
− | | | + | |
|- | |- | ||
− | | | + | |slimey||{{Am}}||false||20||1-50||Ranged attacks {{item nature slow|15|5}} |
− | + | ||
|- | |- | ||
− | | | + | |of persecution||{{Am}}||false||20||1-50||Deals extra (5-30)% damage to unnatural and unliving creatures |
− | + | ||
|- | |- | ||
− | | | + | |thought-forged||{{Psi}}||false||15||1-50||Ranged attacks deal extra (5-25) {{mind}} damage |
− | + | Ranged attacks have {{item mind expose|25|10}}<br /> | |
+ | Reloads one ammo every 6 turns | ||
|- | |- | ||
− | | | + | |barbed||{{Mas}}||true||3||1-50||Increases physical critical chance by (5-15)% |
+ | Increases damage by (5-15)<br /> | ||
+ | on weapon crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} {{physical}} damage (which across 5 turns (which can physical-crit and doesn't merge) and reducing healing by 50% | ||
|- | |- | ||
− | | | + | |of crippling||{{Mas}}||true||15||1-50||Increases physical critical chance by (5-15)% |
− | + | on weapon crit: Cripple the target (using accuracy) reducing mind, spell, and combat action speeds by 30% for 4 turns | |
|- | |- | ||
− | | | + | |of annihilation||{{Mas}}||true||15||30-50||Increases damage by (2-12) |
− | + | Increases physical critical chance by (2-12)%<br /> | |
+ | Increases armor penetration by (2-12)<br /> | ||
+ | Increases projectile speed by 200% | ||
|- | |- | ||
− | | | + | |elemental||{{Arc}}||true||25||20-50||on weapon hit: Create an explosion dealing {{CSS|Spellpower|1|150}}*(105-130)% {{fire}}/{{cold}}/{{lightning}}/{{acid}} damage in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn |
|- | |- | ||
− | | | + | |plaguebringer's||{{Arc}}||true||30||20-50||Ranged attacks deal extra (5-30) {{blight}} damage |
− | | | + | Ranged attacks have {{item blight disease|15|5}}<br /> |
+ | talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level) | ||
|- | |- | ||
− | | | + | |sentry's||{{Arc}}||true||25||20-50||Increases damage by (2-12) |
− | + | Increases armor penetration by (2-12)<br /> | |
+ | Reloads ome ammo every (2-5) turns<br /> | ||
+ | Increases capacity (1.2-1.5) times | ||
|- | |- | ||
− | | | + | |of corruption||{{Arc}}||true||35||20-50||talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level) |
|- | |- | ||
− | | | + | |of grasping||{{Nat}}||true||30||20-50||on weapon hit: 20% chance to create vines that bind the target to the ground dealing {{CSS|Mindpower|1|450}} {{nature}} damage (which can mind-crit) and pinning them (using the highest of accuracy/spellpower/mindpower) for 3 turns |
|- | |- | ||
− | | | + | |inquisitor's||{{Am}}||true||45||30-50||on weapon crit: Deal {{CSS|Mindpower|1|150} {{manaburn}} damage and puts 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking Confusion immunity) |
− | + | ||
|- | |- | ||
− | | | + | |of disruption||{{Am}}||true||50||1-50||Deals extra (5-30)% damage to unnatural creatures |
− | + | on weapon hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50% | |
|- | |- | ||
− | | | + | |hateful||{{Psi}}||true||30||1-50||Ranged attacks deal extra (5-30) {{darkness}} damage |
− | + | Deals extra (5-20)% damage to living creatures | |
|- | |- | ||
− | | | + | |psychokinetic||{{Psi}}||true||5||1-50||Ranged attacks deal extra (5-40) {{physical}} damage |
− | | | + | on weapon hit: 20% chance to knock the target back 3 spaces (using the highest of accuracy/spellpower/mindpower) and deal {{CSS|Mindpower|1|450}} {{physical}} damage (which can mind-crit) |
|- | |- | ||
− | | | + | |of amnesia||{{Psi}}||true||40||10-50||on weapon hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking Confusion immunity) |
− | + | ||
|- | |- | ||
− | | | + | |of torment||{{Psi}}||true||30||30-50||on weapon hit: 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns (using the highest of accuracy/spellpower/mindpower against mind save) |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | | | + | |
− | | | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|} | |} |
Revision as of 11:05, 3 November 2019
ToME Version: | 1.4.9 |
Contents
Melee Weapon Egos
Name | Power source | Greater | Rarity | Ability 1 | Ability 2 | Ability 3 | Ability 4 | Ability 5 |
---|---|---|---|---|---|---|---|---|
Balanced | Master | false | 5 | Increases accuracy and defense by (5-15) | Adds disarm immunity (20-50)% | |||
Of crippling | Master | false | 15 | Increases physical critical chance by (5-15)% | Attempts to cripple the target on a critical hit | |||
Of massacre | Master | false | 3 | Increases damage by (5-15) | ||||
Quick | Master | true | 25 | Increases attack speed by 0.1 (if 100% -> 111%) | Increases accuracy by (5-15) | Increases dexterity by (1-7) | ||
Warbringer's | Master | true | 30 | Increases constitution by (1-7) | Increases resistance to disarming by (10-35)% | Increases Damage by (5-15) | Adds Physical damage penetration of 10-15% | |
Of evisceration | Master | true | 20 | Increases physical critical chance by (5-15)% | Increases damage by (5-15) | Wounds target on critical hit | ||
Of rage | Master | true | 25 | Increases accuracy by (5-15) | Increases Physical damage by (5-15)% | Increases strength by (1-7) | Regenerates (0.5-2.5) stamina when hit | |
Of ruin | Master | true | 20 | Increases physical critical chance by (5-15)% | Increases critical multiplier by (10-20)% | Increases armor penetration by (5-15) | ||
Of shearing | Master | true | 20 | Increases armor penetration by (5-15) | Increases Physical damage by (5-15)% | Penetrates Physical resistance by (5-15)% | ||
Acidic | Arcane | false | 5 | Melee attacks deal extra (5-20) Acid damage | Splashes the target with acid on a critical hit | |||
Arcing | Arcane | false | 5 | Melee attacks deal extra (5-20) Lightning damage | On hit, 25% to shoot a lightning bolt at a second target (range 5, damage=(1 - (spellpower*2 +30)) | |||
Flaming | Arcane | false | 5 | Radius 1 burst on hit, deals (5-20) Fire damage | ||||
Chilling | Arcane | false | 5 | Melee attacks deal extra (5-30) Cold damage | ||||
Of daylight | Arcane | false | 10 | Melee attacks deal extra (5-20) Light damage | Deals extra (5-30)% damage to undead | |||
Of phasing | Arcane | false | 15 | Increases armor penetration by (5-15) | Damage shield penetration: (10-60)% | |||
Of vileness | Arcane | false | 15 | Melee attacks deal extra (5-20) Blight damage | Melee attacks have (5-30)% chance to reduce strength, dexterity, and constitution by 1–35cSS:Spellpower + 5 | |||
Of paradox | Arcane | false | 15 | Increases Temporal resistance by (5-20)% | Deals (5-20) Temporal damage when hit in melee | Melee attacks deal extra (5-20) Temporal damage | ||
Elemental | Arcane | true | 25 | Adds (10-17)% resistance penetration for Fire, Cold, Lightning and Acid damage | On hit: random elemental explosion (radius 3, damage of (spellpower+10)/2 to (spellpower+10)) | |||
Plaguebringer's | Arcane | true | 30 | Adds (10-35)% immunity to disease | Melee attacks deal extra (5-20) Blight damage | Melee attacks have (5-20)% chance to reduce strength, dexterity, and constitution by 1–35cSS:Spellpower + 5 | On hit: 10% chance to trigger Epidemic (level same as the weapon) | |
Of corruption | Arcane | true | 35 | Melee attacks have (5-20)% chance to reduce damage dealt by (1–35cSS:Mindpower + 5)% | On hit: 20% chance of cursing the target (with Curse of Vulnerability, Defenselessness, Impotence or Death) | |||
Of the mystic | Arcane | true | 30 | Increases spellpower by (5-15) | Increases magic and willpower by (1-7) | |||
Insidious | Nature | false | 5 | Melee attacks deal extra (10-60) Insidious Poison damage over 7 turns | ||||
Of erosion | Nature | false | 5 | Melee attacks deal extra (5-20) Nature and Temporal damage | ||||
Blazebringer's | Nature | true | 45 | Increases global speed by (1-6)% | Penetrates Fire resistance by (5-15)% | On crit: burst of (5-20) Fire damage (this weapon only) | ||
Caustic | Nature | true | 45 | Increases life regeneration by (0.5-2.5) | Penetrates Acid resistance by (5-15)% | Melee attacks have (5-35)% chance to reduce armor by (10–45cSS:Spellpower + 5)% (this weapon only) | ||
Glacial | Nature | true | 45 | Increases armor by (5-15) | Penetrates Cold resistance by (5-15)% | On crit: burst of (5-30) Ice damage (this weapon only) | ||
Thunderous | Nature | true | 45 | Increases all stats by (1-4) | Penetrates Lightning resistance by (5-15)% | Melee attacks have (5-35)% chance to daze (this weapon only) | ||
Of nature | Nature | true | 30 | Increases all resistances by (2-10)% | Penetrates Nature resistance by (5-15)% | |||
Manaburning | Antimagic | false | 20 | Melee attacks (10-25) arcane resource burn (this weapon only) | ||||
Slime-covered | Antimagic | false | 20 | Melee attacks (5-20)% chance to slow global speed by (20–70cSS:Mindpower + 10)% (this weapon only) | ||||
Of persecution | Antimagic | false | 20 | Increases willpower by (1-7) | Deals extra (5-30)% damage to unnatural creatures (this weapon only) | |||
Of purging | Antimagic | true | 20 | Melee attacks deal extra (5-20) Nature damage (this weapon only) | On hit: 25% chance to randomly remove a magical effect or a sustained spell from the target (this weapon only) | |||
Inquisitor's | Antimagic | true | 45 | Melee attacks (10-25) arcane resource burn (this weapon only) | On crit: burns latent spell energy (randomly sets a magical talent on cooldown and deals arcane damage equal to that talent's cost) (this weapon only) | |||
Of disruption | Antimagic | true | 50 | Disrupts spell-casting on hit (this weapon only) | Deals extra (5-30)% damage to unnatural creatures (this weapon only) | |||
Of the leech | Antimagic | true | 40 | On melee hit: deals (5-20) slime damage | Melee attacks (10-25)% chance to slow global speed by (20–70cSS:Mindpower + 10)% (this weapon only) | On hit: leeches stamina from the target (this weapon only) | ||
Of dampening | Antimagic | false | 18 | Increases resistances to Acid, Lightning, Fire and Cold by (7-17)% | Increases spell save by (5-15) | |||
Hateful | Psionic | false | 10 | Melee attacks deal extra (5-20) Darkness damage (this weapon only) | Deals extra (5-20)% damage to living creatures (this weapon only) | |||
Of projection | Psionic | false | 5 | On hit: Projects up to 1 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target) | ||||
Thought-forged | Psionic | false | 15 | Increases willpower and cunning by (1-7) | Melee attacks deal extra (5-20) Mind damage (this weapon only) | Melee attacks have (10-35)% chance to cause random gloom (this weapon only) | ||
Of amnesia | Psionic | true | 30 | On hit: 25% chance to put target's talents on cooldown (this weapon only) | ||||
Of torment | Psionic | true | 30 | Penetrates Mind and Darkness resistance by (5-15)% | On hit: 20% chance to torment the target (to stun, blind, pin, confuse or silence it (this weapon only) |
Ranged Weapon Egos
Name | Power source | Greater | Rarity | Ability 1 | Ability 2 | Ability 3 | Ability 4 | Ability 5 |
---|---|---|---|---|---|---|---|---|
Mighty | Master | false | 3 | Increases combat damage by (5-15) | Increases strength by (1-7) | |||
Ranger's | Master | false | 9 | Increases dexterity by (1-7) | Increases projectile range by 1 (max 10) | |||
Steady | Master | false | 5 | Increases accuracy by (5-15) | Reduces cooldown of Steady Shot by 1 | |||
Of power | Master | false | 3 | Increases Physical damage by (8-22)% | Increases Physical penetration by (8-22)% | |||
Swiftstrike | Master | true | 25 | Increases attack speed by 10% | Triples projectile speed | Increases cunning by (1-7) | ||
Of true flight | Master | true | 20 | Increases accuracy by (5-15) | Increases physical critical chance by (5-15)% | Increases projectile range by 1 (max 10) | ||
Of fire | Arcane | false | 5 | Ranged attacks deal extra (5-20) Fire damage | Increases Fire damage by (8-22)% | |||
Of cold | Arcane | false | 5 | Ranged attacks deal extra (5-20) Cold damage | Increases Cold damage by (8-22)% | |||
Of acid | Arcane | false | 5 | Ranged attacks deal extra (5-20) Acid damage | Increases Acid damage by (8-22)% | |||
Of lightning | Arcane | false | 5 | Ranged attacks deal extra (5-20) Lightning damage | Increases Lightning damage by (8-22)% | |||
Penetrating | Arcane | true | 20 | Increases armor penetration by (5-30) | Increases Physical penetration by (5-25)% | Damage shield penetration: (10-60)% | ||
Runic | Arcane | true | 30 | On hit: 10% chance of activating Arcane Vortex (level3) | Increases spellpower by (5-15) | Increases magic by (1-7) | Increases Arcane damage by (5-15)% | |
Warden's | Arcane | true | 40 | Increases magic by (1-7) | Increases Temporal penetration by (5-10)% and Physical penetration by (5-15)% | Increases Temporal damage by (5-10)% and Physical damage by (5-15)% | Increases category mastery for Chronomancy/Bow Threading by (0.1-0.2) | Increases ammo reload speed by (1-5); swapping to secondary weapon instantly |
Of recursion | Arcane | true | 30 | On hit: 10% chance of activating Shoot (level 1) | ||||
Fungal | Nature | false | 10 | Activates for life regeneration (cooldown 20) | Increases category mastery for Fungus by (0.1-0.2) | |||
Blazebringer's | Nature | true | 45 | Increases global speed by (1-5)% | Increases Fire penetration by (5-15)% | Ranged attacks deal extra (5-35) Fire damage | ||
Caustic | Nature | true | 45 | Increases life regeneration by (0.5-2.5) | Increases Acid penetration by (5-15)% | (5-20)% chance to Corrode Armour | ||
Glacial | Nature | true | 45 | Increases armor by (5-15) | Increases Cold penetration by (5-15)% | Ranged attacks deal extra (5-20) Cold damage | ||
Thunderous | Nature | true | 45 | Increases all stats by (1-4) | Increases Lightning penetration by (5-15)% | (5-20)% chance to apply Dazing Lightning | ||
Of nature | Nature | true | 30 | Increases all resistances by (2-10)% | Increases Nature penetration by (5-15)% | Ranged attacks deal extra (5-35) nature damage | ||
Of dampening | Antimagic | false | 18 | Increases Acid, Lightning, Fire and Cold resistance by (7-17)% | Increases spell save by (5-15) | |||
Mage-hunter's | Antimagic | true | 18 | On hit: 20% chance of activating Mana Clash (level 1) | Increases category mastery for Antimagic by (0.1-0.2) | Increases willpower and cunning by (1-7) | Increases mind power by (5-15) | Ranged attacks deal extra (5-25) Manaburn |
Throat-seeking | Antimagic | true | 18 | Increases Nature penetration by (5-15)% | Ranged attacks deal extra (5-25) nature damage | On crit: silences the target |
Bow-specific Egos
Name | Power Source | Min. Level | Greater | Rarity | Cost | Effects |
---|---|---|---|---|---|---|
of dexterity | Master | 20 | false | 7 | 7 | On wield:
|
Thaloren | Master | 30 | true | 24 | 40 | On wield:
|
Keeper's | Arcane | 30 | true | 24 | 40 | On wield:
|
Sling-specific Egos
Name | Power Source | Min. Level | Greater | Rarity | Cost | Effects |
---|---|---|---|---|---|---|
of cunning | Master | 20 | false | 7 | 7 | On wield:
|
Halfling | Master | 30 | true | 24 | 40 | On wield:
|
Ammo Egos
Name | Power source | Greater | Rarity | Level Range | Ability | |||
---|---|---|---|---|---|---|---|---|
deadly | Master | false | 3 | 1-50 | Increases damage by (5-15) | |||
high-capacity | Master | false | 7 | 1-50 | Increases capacity (1.3-1.6) times
Increases ammo reload speed by (1-5) | |||
of accuracy | Master | false | 3 | 1-50 | Increases accuracy by (5-25) | |||
acidic | Arcane | false | 5 | 1-50 | on weapon crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing 1–250cSS:Spell Power Acid damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by 1–250cSS:Spellpower/8 | |||
arcing | Arcane | false | 5 | 1-50 | on weapon hit: 25% chance for lightning to strike from the target to a second target dealing 1–150cSS:Spellpower Lightning damage (which can spell-crit) | |||
flaming | Arcane | false | 5 | 1-50 | Radius 1 burst on hit, deals (5-20) Fire damage | |||
chilling | Arcane | false | 5 | 15-50 | Ranged attacks deal extra (5-30) Cold damage | |||
self-loading | Arcane | false | 5 | 1-50 | Reloads one ammo every (2-5) turns | |||
of daylight | Arcane | false | 10 | 1-50 | Ranged attacks deal extra (5-20) Light damage
Deals extra (5-30)% damage to undead | |||
of vileness | Arcane | false | 15 | 1-50 | Ranged attacks deal extra (5-20) Blight damage
Ranged attacks have (5-30)% chance to reduce strength, dexterity, and constitution by 1–35cSS:Spellpower + 5 | |||
of paradox | Arcane | false | 15 | 1-50 | Ranged attacks deal extra (5-20) Temporal damage
Ranged attacks have (5-15)% chance to gain 10% of a turn (3/turn limit) | |||
blazing | Nature | false | 10 | 1-50 | Ranged attacks deal extra (8-33) Fire damage
Radius 1 burst on crit, deals (5-15) Fire damage | |||
storming | Nature | false | 10 | 1-50 | Ranged attacks deal extra (8-33) Lightning damage
Radius 1 burst on crit, deals (5-15) Lightning damage | |||
tundral | Nature | false | 10 | 1-50 | Ranged attacks deal extra (8-33) Cold damage
Radius 1 burst on crit, deals (5-15) Cold damage | |||
of erosion | Nature | false | 5 | 1-50 | Ranged attacks deal extra (5-20) Nature damage | |||
of wind | Nature | false | 7 | 1-50 | Increases projectile speed by 200%
on weapon hit: 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces (using the highest of accuracy/spellpower/mindpower) and dealing 1–250cSS:Physical power Physical damage (which can physical-crit and doesn't hurt self or allies) | |||
manaburning | Antimagic | false | 20 | 1-50 | Ranged attacks (10-25) arcane resource burn | |||
slimey | Antimagic | false | 20 | 1-50 | Ranged attacks (5-20)% chance to slow global speed by (20–70cSS:Mindpower + 10)% | |||
of persecution | Antimagic | false | 20 | 1-50 | Deals extra (5-30)% damage to unnatural and unliving creatures | |||
thought-forged | Psionic | false | 15 | 1-50 | Ranged attacks deal extra (5-25) Mind damage
Ranged attacks have (10-35)% chance to reduce all saves and defense by 1–45cSS:Mindpower + 5 | |||
barbed | Master | true | 3 | 1-50 | Increases physical critical chance by (5-15)%
Increases damage by (5-15) | |||
of crippling | Master | true | 15 | 1-50 | Increases physical critical chance by (5-15)%
on weapon crit: Cripple the target (using accuracy) reducing mind, spell, and combat action speeds by 30% for 4 turns | |||
of annihilation | Master | true | 15 | 30-50 | Increases damage by (2-12)
Increases physical critical chance by (2-12)% | |||
elemental | Arcane | true | 25 | 20-50 | on weapon hit: Create an explosion dealing 1–150cSS:Spellpower*(105-130)% Fire/Cold/Lightning/Acid damage in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn | |||
plaguebringer's | Arcane | true | 30 | 20-50 | Ranged attacks deal extra (5-30) Blight damage
Ranged attacks have (5-20)% chance to reduce strength, dexterity, and constitution by 1–35cSS:Spellpower + 5 | |||
sentry's | Arcane | true | 25 | 20-50 | Increases damage by (2-12)
Increases armor penetration by (2-12) | |||
of corruption | Arcane | true | 35 | 20-50 | talent on hit: 20% chance to trigger one of Curse of Death/Curse of Defenselessness/Curse of Impotence/Curse of Vulnerability (level same as material level) | |||
of grasping | Nature | true | 30 | 20-50 | on weapon hit: 20% chance to create vines that bind the target to the ground dealing 1–450cSS:Mindpower Nature damage (which can mind-crit) and pinning them (using the highest of accuracy/spellpower/mindpower) for 3 turns | |||
inquisitor's | Antimagic | true | 45 | 30-50 | Mindpower|1|150} Manaburn damage and puts 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking Confusion immunity) | |||
of disruption | Antimagic | true | 50 | 1-50 | Deals extra (5-30)% damage to unnatural creatures
on weapon hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50% | |||
hateful | Psionic | true | 30 | 1-50 | Ranged attacks deal extra (5-30) Darkness damage
Deals extra (5-20)% damage to living creatures | |||
psychokinetic | Psionic | true | 5 | 1-50 | Ranged attacks deal extra (5-40) Physical damage
on weapon hit: 20% chance to knock the target back 3 spaces (using the highest of accuracy/spellpower/mindpower) and deal 1–450cSS:Mindpower Physical damage (which can mind-crit) | |||
of amnesia | Psionic | true | 40 | 10-50 | on weapon hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking Confusion immunity) | |||
of torment | Psionic | true | 30 | 30-50 | on weapon hit: 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns (using the highest of accuracy/spellpower/mindpower against mind save) |