Difference between revisions of "Blighted summoning (talent)"
From Tales of Maj'Eyal
m |
m |
||
Line 14: | Line 14: | ||
*{{t|Jelly}}: {{t|Curse of Defencelessness}} | *{{t|Jelly}}: {{t|Curse of Defencelessness}} | ||
*{{t|Minotaur}}: {{t|Ruin}} | *{{t|Minotaur}}: {{t|Ruin}} | ||
− | *{{t|Golem}}: {{t|Acid Blood}} | + | *{{t|Stone Golem}}: {{t|Acid Blood}} |
− | *{{t|Ritch}}: {{t|Life Tap}} | + | *{{t|Ritch Flamespitter}}: {{t|Life Tap}} |
*{{t|Hydra}}: {{t|Blood Spray}} | *{{t|Hydra}}: {{t|Blood Spray}} | ||
*{{t|Rimebark}}: {{t|Poison Storm}} | *{{t|Rimebark}}: {{t|Poison Storm}} |
Revision as of 11:03, 24 November 2019
Blighted Summoning | ||
![]() | ||
Game Version | 1.6.10 | |
---|---|---|
Category Type | Prodigies | |
Category | Magic | |
Requirements | Magic 50 Have summoned an alchemist golem, or at least 100 creatures affected by this talent. | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | You infuse blighted energies into all of your summons, granting them Bone Shield (level 3) and a bonus to Spellpower equal to your Magic.
Your Wilder Summons and Necrotic Minions will gain special corrupted talents (level 3), other summons will gain 10%% Blight damage conversion and Virulent Disease (level 3).
|