Difference between revisions of "Execution (talent)"

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(Version 1.6.7)
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{{Ability_box
 
{{Ability_box
|game_version=1.5.5
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|game_version=1.6.7
 
|name=Execution
 
|name=Execution
 
|image=Execution.png
 
|image=Execution.png
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|cooldown=8
 
|cooldown=8
 
|desc=
 
|desc=
Takes advantage of a wounded foe to perform a killing strike. This attack is an automatic critical hit that does {{cts|1|2.5%|log}} extra weapon damage for each percent of life the target is below maximum.
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Takes advantage of a wounded foe to perform a killing strike. This attack is an automatic critical hit that does {{cts|1|2.5%|log}} extra weapon damage for each % of life the target is below maximum.
 
+
(A victim with 30% remaining life (70% damaged) would take {{cts|170|275%|log}} weapon damage.)
(A victim with 30% remaining life (70% damaged) would take {{cts|170|275%|log}} weapon damage at talent level 5.)
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If an enemy dies from this attack then two of your talent cooldowns are reduced by 2 turns and Execution's cooldown is reset.
 
}}
 
}}

Revision as of 11:54, 24 April 2020

Execution
Execution.png
Game Version 1.6.7
Category Type Technique
Category Two-Handed Assault
Requirements Lvl (12,13,14,15,16) Str (36,38,40,42,44)
Use Mode Activated
Cost 25 Stamina
Range Melee/Personal
Cooldown 8
Travel Speed Instantaneous
Use Speed -
Description Takes advantage of a wounded foe to perform a killing strike. This attack is an automatic critical hit that does 1–2.5%cTS:log extra weapon damage for each % of life the target is below maximum.

(A victim with 30% remaining life (70% damaged) would take 170–275%cTS:log weapon damage.) If an enemy dies from this attack then two of your talent cooldowns are reduced by 2 turns and Execution's cooldown is reset.