Difference between revisions of "Invisibility (talent)"

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(1.7.4 update)
 
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{{Ability_box
 
{{Ability_box
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|name=Invisibility
 
|image=Invisibility_2017.png
 
|image=Invisibility_2017.png
|name=Invisibility
 
 
|category_type={{ct|Spell}}
 
|category_type={{ct|Spell}}
 
|category={{c|Phantasm}}
 
|category={{c|Phantasm}}
|require={{TalentReq/SpellsReq4}}
+
|game_version=1.7.4
|use_mode=Sustained
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|require={{TalentReq/SpellsReq3}}
|cost=150 Mana
+
|use_mode=Activated
|cooldown=30
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|cost=35 Mana
 +
|cooldown=20
 +
|use_speed=Spell Speed
 
|desc=
 
|desc=
The caster fades from sight, granting {{ctspd|10|50}} bonus to invisibility.
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Weave a net of arcane disturbances around your body, removing yourself from the sight of all, granting {{ctspd|10|50}} bonus to invisibility for 7 turns.
 
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Beware -- you should take off your light, or you will still be easily spotted.
+
 
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As you become invisible, you fade out of phase with reality. All your damage is reduced by 70%.
+
  
This powerful spell constantly drains your mana (2 per turn) while active.
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While invisible all damage you deal against blinded or dazzled foes is increased by {{cts|10|30%}} (additive with other damage increases).
  
 
The invisibility bonus will increase with your Spellpower.
 
The invisibility bonus will increase with your Spellpower.
 
}}
 
}}

Latest revision as of 10:34, 4 August 2021

Invisibility
Invisibility 2017.png
Game Version 1.7.4
Category Type Spell
Category Phantasm
Requirements Lvl (8,9,10,11,12) Mag (28,30,32,34,36)
Use Mode Activated
Cost 35 Mana
Range Melee/Personal
Cooldown 20
Travel Speed Instantaneous
Use Speed Spell Speed
Description Weave a net of arcane disturbances around your body, removing yourself from the sight of all, granting [10]50cTSpD bonus to invisibility for 7 turns.

While invisible all damage you deal against blinded or dazzled foes is increased by 10–30%cTS (additive with other damage increases).

The invisibility bonus will increase with your Spellpower.