Difference between revisions of "Greater telekinetic grasp (talent)"

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Latest revision as of 11:10, 28 March 2013

Greater telekinetic grasp
Greater telekinetic grasp.png
Game Version -
Category Type Psionic
Category Grip
Requirements -
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown -
Travel Speed Instantaneous
Use Speed -
Description Use finely controlled forces to augment both your flesh-and-blood grip, and your telekinetic grip. This does the following: Increases disarm immunity by X%. Allows X% of Willpower and Cunning (instead of the usual 60%) to be substituted for Strength and Dexterity for the purposes of determining damage done by telekinetically-wielded weapons. At talent level 5, telekinetically wielded gems and mindstars will be treated as one material level higher than they actually are.