Difference between revisions of "Weakness (talent)"

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Revision as of 12:10, 28 March 2013

Weakness
Weakness.png
Game Version -
Category Type Cursed
Category Gloom
Requirements -
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown -
Travel Speed Instantaneous
Use Speed -
Description Each turn, those caught in your gloom must save against your Mindpower, or have an X% chance to be crippled by fear for X turns, reducing damage they inflict by X%. The first time you melee strike a foe after they have been weakened will give you X hate. Each point in Weakness increases the Mindpower of all gloom effects (current: %+d).