Difference between revisions of "Instill fear (talent)"

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Revision as of 11:12, 28 March 2013

Instill fear
Instill fear.png
Game Version -
Category Type Cursed
Category Fears
Requirements -
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown -
Travel Speed Instantaneous
Use Speed -
Description Instill fear in your target, causing one of several possible fears that lasts for X turns. There is also a 25% chance of instilling fear in any foe in a radius of X. The target can save versus Mindpower to resist the effect, and can be affected by multiple fears. You gain 2 new fears: The Paranoid effect gives the target an X% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. The Despair effect reduces the target's resistance to all damage by X%. Fear effects improve with your Mindpower.
Availability -