Difference between revisions of "Heighten fear (talent)"
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Revision as of 11:12, 28 March 2013
| Heighten fear | ||
 
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| Game Version | - | |
|---|---|---|
| Category Type | Cursed | |
| Category | Fears | |
| Requirements | - | |
| Use Mode | Activated | |
| Cost | - | |
| Range | Melee/Personal | |
| Cooldown | - | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Heighten the fears of everyone around you. Any foe experiencing at least one fear, who remains in a radius of X and in sight of you for X (non-consecutive) turns, will gain a new fear that lasts for X turns. The target can save versus Mindpower to resist the effect, and each heightened fear reduces the chances of another by 10%. You gain 2 new fears: The Terrified effect causes talents and attacks to fail X% of the time. The Distressed effect reduces all saves by X. Fear effects improve with your Mindpower. | |
