Difference between revisions of "Detonate (talent)"
From Tales of Maj'Eyal
Tomewikibot (Talk | contribs) (Created page with "{{Ability_box|image=Detonate.png|name=Detonate|category_type=Wild-gift|category=Summoning (augmentation)|...") |
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Revision as of 11:12, 28 March 2013
Detonate | ||
Game Version | - | |
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Category Type | Wild-gift | |
Category | Summoning (augmentation) | |
Requirements | - | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | - | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Destroys one of your summons, making it detonate in radius of X. - Ritch Flamespitter: Explodes into a fireball - Hydra: Explodes into a ball of lightning, acid or poison - Rimebark: Explodes into an iceball - Fire Drake: Generates a cloud of fire - War Hound: Explodes into a ball of physical damage - Jelly: Explodes into a ball of slowing slime - Minotaur: Explodes into a sharp ball, cutting all creatures - Stone Golem: Knocks back all creatures - Turtle: Grants a small shell shield to all friendly creatures - Spider: Pins all foes around In addition, a random summon will come off cooldown. Hostile effects will not hit you or your other summons. The effects improve with your Willpower. |