Difference between revisions of "Field control (category)"
From Tales of Maj'Eyal
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Revision as of 11:14, 28 March 2013
Heave | ||
Game Version | - | |
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Category Type | Technique | |
Category | Field control | |
Requirements | Lvl (8,9,10,11,12) Dex (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 5 Stamina | |
Range | Melee/Personal | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | A mighty kick that pushes your target away 3–7cTS grids.
If another creature is in the way, it will also be pushed away. The Knockback chance increase with your Accuracy or your Physical Power, whichever is greater. |
Track | ||
Game Version | 1.7.6 | |
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Category Type | Cunning | |
Category | Survival | |
Requirements | Level (8,9,10,11,12) Cun (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | 20 | |
Travel Speed | Instantaneous | |
Use Speed | Standard | |
Description | Sense foes around you for a duration of 4–8cTS turns, in a radius of 5–35cS as (0.1 * Cun * Talent Level) varies from 0–55.
The radius will increase with your Cunning. |
Disengage | ||
Game Version | 1.5.2 | |
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Category Type | Technique | |
Category | Mobility | |
Requirements | Lvl (0,1,2,3,4) Dex (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 8 Stamina | |
Range | 7 | |
Cooldown | 10 | |
Travel Speed | Instantaneous | |
Use Speed | Weapon | |
Description | Jump back up to 3–7cTL:10 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see).
After moving, you gain 100–200%cTS:log increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The speed and maximum distance you can move are reduced by your Fatigue level. |
Slow motion | ||
Game Version | - | |
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Category Type | Technique | |
Category | Field control | |
Requirements | Lvl (12,13,14,15,16) Dex (36,38,40,42,44) | |
Use Mode | Sustained | |
Cost | 80 Stamina | |
Range | 10 | |
Cooldown | 30 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Your great dexterity allows you to see incoming projectiles (spells, arrows, ...), effectively slowing them down by (15 + 0.1 * Dex * Talent Level)%, up to a maximum of 90%. |