Difference between revisions of "Luck"

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[[Category:Stats]][[Category:Game Mechanics]]
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<noinclude><!-- Version of ToME when this page was written -->
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Luck gives small bonuses to many combat attributes. Unlike other attributes, Luck is not shown on your character sheet, and is a 'hidden' attribute.
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{| class="wikitable" style="border: 1px solid gray; font-size: large;"
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|ToME Version: || 1.7.6
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|}
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<!-- Please update if you update the page! -->
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</noinclude>Luck gives small bonuses to many combat attributes. Unlike other attributes, Luck is not shown on your character sheet, and is a 'hidden' attribute.
  
 
The default value for Luck is 50. Gains per point above 50:
 
The default value for Luck is 50. Gains per point above 50:
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  [[Accuracy]]:            0.40
 
  [[Accuracy]]:            0.40
 
  [[Defense]]:              0.40
 
  [[Defense]]:              0.40
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  [[Critical]] hit chance:  0.30
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  [[Critical]] hit chance:  0.30%
 
  [[Saves|Physical save]]:        0.175
 
  [[Saves|Physical save]]:        0.175
 
  [[Saves|Mental save]]:          0.175
 
  [[Saves|Mental save]]:          0.175
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*Luck does not affect the chance to get a hostile encounter on the world map (which is always 2%), but if you do not get a hostile encounter, the chance of getting a harmless encounter is 1% + (Luck * 0.07%).
 
*Luck does not affect the chance to get a hostile encounter on the world map (which is always 2%), but if you do not get a hostile encounter, the chance of getting a harmless encounter is 1% + (Luck * 0.07%).
 
*The chance to be able to apologise to [[Ukllmswwik the Wise]] (and avoid fighting him) if you tell him you spoke with [[Slasul]] is (30 + Luck)%.
 
*The chance to be able to apologise to [[Ukllmswwik the Wise]] (and avoid fighting him) if you tell him you spoke with [[Slasul]] is (30 + Luck)%.
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[[Category:Stats]] [[Category:Game Mechanics]]

Latest revision as of 08:06, 20 September 2026

ToME Version: 1.7.6

Luck gives small bonuses to many combat attributes. Unlike other attributes, Luck is not shown on your character sheet, and is a 'hidden' attribute.

The default value for Luck is 50. Gains per point above 50:

Accuracy:             0.40
Defense:              0.40
Critical hit chance:  0.30%
Physical save:        0.175
Mental save:          0.175
Spell save:           0.175

(i.e. The default 50 Luck gives no benefit, and you will get a penalty at less than 50 Luck.)

In addition, each point above 50 gives a 0.2% chance to avoid your own AoE effects (similar to Spellcraft), and if you know Unseen Actions (note: only found on NPCs), increases the chance to not break stealth by 0.2%. The Defense given by Duck and Dodge is proportional to your Luck.

Luck also has a few more minor effects:

  • Luck does not affect the chance to get a hostile encounter on the world map (which is always 2%), but if you do not get a hostile encounter, the chance of getting a harmless encounter is 1% + (Luck * 0.07%).
  • The chance to be able to apologise to Ukllmswwik the Wise (and avoid fighting him) if you tell him you spoke with Slasul is (30 + Luck)%.