Difference between revisions of "Archery training (category)"

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{{:Steady shot (talent)}}{{:Aim (talent)}}{{:Rapid shot (talent)}}{{:Relaxed shot (talent)}}<noinclude>[[Category:Category]]</noinclude>

Revision as of 18:13, 26 May 2013

Steady Shot
Steady shot 2017.png
Game Version 1.5.2
Category Type Technique
Category Archery Training
Requirements Lvl (0,1,2,3,4) Dex (12,14,16,18,20)
Use Mode Activated
Cost -
Range Archery Range
Cooldown 3
Travel Speed Instantaneous
Use Speed Archery
Description Fire a steady shot, doing 100–180%cTWD damage with a 22–30%cTS chance to mark the target.

If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown).

Availability -


Aim
Aim 2017.png
Game Version 1.5.2
Category Type Technique
Category Sniper
Requirements Lvl (18,19,20,21,22) Dex (38,40,42,44,46)
Use Mode Sustained
Cost 50
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed Weapon
Description Enter a calm, focused stance, increasing physical power and accuracy by [15]50cTStD:Dex, projectile speed by 50–100%cTL:150% and the chance to mark targets by an additional 2–10%cTS.

This makes your shots more effective at range, increasing all damage dealt by 2–4%cTL:8% per tile travelled beyond 3, to a maximum of 10–20%cTL:40% damage at range 8.

The physical power and accuracy increase with your Dexterity.

Availability -


Rapid Shot
Rapid shot 2017.png
Game Version 1.5.2
Category Type Technique
Category Agility
Requirements Lvl (22,23,24,25,26) Dex (46,48,50,52,54)
Use Mode Sustained
Cost 50 Stamina
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed Instant
Description Enter a fluid, mobile shooting stance that excels at close combat. Your ranged attack speed is increased by 10–25%cTL:35% and each time you shoot you gain 25–50%cTS increased movement speed for 2 turns.

Ranged attacks against targets will also grant you up to 4–12%cTL:20% of a turn. This is 100% effective against targets within 3 tiles, and decreases by 20% for each tile beyond that (to 0% at 8 tiles). This cannot occur more than once per turn.

Requires a sling to use.

Availability -


Relaxed Shot
Relaxed shot.png
Game Version -
Category Type Technique
Category Archery Training
Requirements Lvl (12,13,14,15,16) Dex (36,38,40,42,44)
Use Mode Activated
Cost 0
Range Archery Range
Cooldown 14
Travel Speed Instantaneous
Use Speed -
Description You fire a shot without putting much strength into it, doing 50–110%cTWD damage.

That brief moment of relief allows you to regain (12 + 8 * Talent Level) stamina.

Availability -