Difference between revisions of "Combat accuracy (talent)"
From Tales of Maj'Eyal
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− | {{Ability_box|image=Weapon combat.png|name=Combat accuracy|category_type=[[Technique (category type)|Technique]]|category=[[Combat training (category)|Combat training]]|desc=Increases the accuracy of unarmed, melee and ranged weapons by (talent_level * 10).}} | + | {{Ability_box |
+ | |image=Weapon combat.png | ||
+ | |name=Combat accuracy | ||
+ | |category_type=[[Technique (category type)|Technique]] | ||
+ | |category=[[Combat training (category)|Combat training]] | ||
+ | |require=Level: (0, 4, 8, 12, 16) | ||
+ | |cost=- | ||
+ | |cooldown=- | ||
+ | |desc=Increases the accuracy of unarmed, melee and ranged weapons by (talent_level * 10).}} |
Revision as of 15:25, 27 May 2013
Combat accuracy | ||
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Game Version | - | |
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Category Type | Technique | |
Category | Combat training | |
Requirements | Level: (0, 4, 8, 12, 16) | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | - | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Increases the accuracy of unarmed, melee and ranged weapons by (talent_level * 10). |