Difference between revisions of "Power is money (talent)"
From Tales of Maj'Eyal
| Line 7: | Line 7: | ||
|cost=- | |cost=- | ||
|cooldown=- | |cooldown=- | ||
| − | |require=Level (16, 17, 18, 19) | + | |require=Level (16, 17, 18, 19, 20) |
|category_type=[[Race (category type)|Race]] | |category_type=[[Race (category type)|Race]] | ||
|category=[[Dwarf (category)|Dwarf]] | |category=[[Dwarf (category)|Dwarf]] | ||
|desc=Money is the heart of the Dwarven Empire; it rules over all other considerations. Increases Physical, Mental and Spell Saves based on the amount of gold you possess. +1 save every X gold, up to +Y.}} | |desc=Money is the heart of the Dwarven Empire; it rules over all other considerations. Increases Physical, Mental and Spell Saves based on the amount of gold you possess. +1 save every X gold, up to +Y.}} | ||
Revision as of 03:42, 17 June 2013
| Power is money | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Race | |
| Category | Dwarf | |
| Requirements | Level (16, 17, 18, 19, 20) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | Money is the heart of the Dwarven Empire; it rules over all other considerations. Increases Physical, Mental and Spell Saves based on the amount of gold you possess. +1 save every X gold, up to +Y. | |
