Difference between revisions of "Weakness (talent)"
From Tales of Maj'Eyal
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|name=Weakness | |name=Weakness | ||
|require={{Template:TalentReq/CursedWilReq2}} | |require={{Template:TalentReq/CursedWilReq2}} | ||
− | |use_mode= | + | |use_mode=passive |
|category_type=[[Cursed (category type)|Cursed]]|category=[[Gloom (category)|Gloom]] | |category_type=[[Cursed (category type)|Cursed]]|category=[[Gloom (category)|Gloom]] | ||
|desc=Each turn, those caught in your gloom must save against your Mindpower, or have an X% chance to be crippled by fear for X turns, reducing damage they inflict by X%. The first time you melee strike a foe after they have been weakened will give you X hate. Each point in Weakness increases the Mindpower of all gloom effects (current: %+d).}} | |desc=Each turn, those caught in your gloom must save against your Mindpower, or have an X% chance to be crippled by fear for X turns, reducing damage they inflict by X%. The first time you melee strike a foe after they have been weakened will give you X hate. Each point in Weakness increases the Mindpower of all gloom effects (current: %+d).}} |
Revision as of 06:13, 24 June 2013
Weakness | ||
Game Version | - | |
---|---|---|
Category Type | Cursed | |
Category | Gloom | |
Requirements | Level (4,5,6,7,8) Willpower (20,22,24,26,28) | |
Use Mode | passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Each turn, those caught in your gloom must save against your Mindpower, or have an X% chance to be crippled by fear for X turns, reducing damage they inflict by X%. The first time you melee strike a foe after they have been weakened will give you X hate. Each point in Weakness increases the Mindpower of all gloom effects (current: %+d). |