Difference between revisions of "Spinning backhand (talent)"

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(Created page with "{{Ability_box|image=Spinning backhand.png|name=Spinning backhand|category_type=Technique|category=Pugilism|desc=Attack yo...")
 
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{{Ability_box|image=Spinning backhand.png|name=Spinning backhand|category_type=[[Technique (category type)|Technique]]|category=[[Pugilism (category)|Pugilism]]|desc=Attack your foes in a frontal arc with a spinning backhand, doing X% damage. If you're not adjacent to the target, you'll step forward as you spin, gaining 10% bonus damage for each tile you move. This attack will remove any grapples you're maintaining, and earn one combo point (or one combo point per attack that connects, if the talent level is 4 or greater).}}
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{{Ability_box|image=Spinning backhand.png|name=Spinning backhand
 +
|category_type=[[Technique (category type)|Technique]]
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|category=[[Pugilism (category)|Pugilism]]
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|require=Dexterity (28, 30, 32, 34, 36)
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(8, 9, 10, 11, 12) level
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|use_mode=activated
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|range=2-6 (2 + talent_level/2, rounded up)
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|cost=12 stamina
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|cooldown=12-7 (reduced by Relentless Strikes)
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|use_speed=1 turn
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|desc=Attack your foes in a frontal arc with a spinning backhand, doing X% damage. If you're not adjacent to the target, you'll step forward as you spin, gaining 10% bonus damage for each tile you move. This attack will remove any grapples you're maintaining, and earn one combo point (or one combo point per attack that connects, if the talent level is 4 or greater).}}

Revision as of 21:52, 28 June 2013

Spinning backhand
Spinning backhand.png
Game Version -
Category Type Technique
Category Pugilism
Requirements Dexterity (28, 30, 32, 34, 36)

(8, 9, 10, 11, 12) level

Use Mode activated
Cost 12 stamina
Range 2-6 (2 + talent_level/2, rounded up)
Cooldown 12-7 (reduced by Relentless Strikes)
Travel Speed Instantaneous
Use Speed 1 turn
Description Attack your foes in a frontal arc with a spinning backhand, doing X% damage. If you're not adjacent to the target, you'll step forward as you spin, gaining 10% bonus damage for each tile you move. This attack will remove any grapples you're maintaining, and earn one combo point (or one combo point per attack that connects, if the talent level is 4 or greater).