Difference between revisions of "Concussive punch (talent)"
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				Tomewikibot (Talk | contribs)  (Created page with "{{Ability_box|image=Concussive punch.png|name=Concussive punch|category_type=Technique|category=Finishing moves|de...")  | 
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| − | {{Ability_box|image=Concussive punch.png|name=Concussive punch|category_type=[[Technique (category type)|Technique]]|category=[[Finishing moves (category)|Finishing moves]]|desc=A powerful concussive punch that deals X% weapon damage to your target. If the punch hits, all targets in a radius of   | + | {{Ability_box|image=Concussive punch.png|name=Concussive punch  | 
| + | |category_type=[[Technique (category type)|Technique]]  | ||
| + | |category=[[Finishing moves (category)|Finishing moves]]  | ||
| + | |require=Dexterity (20, 22, 24, 26, 28)  | ||
| + | (4, 5, 6, 7, 8) level  | ||
| + | |use_mode=activated  | ||
| + | |range=melee/personal  | ||
| + | |cost=10 stamina  | ||
| + | |cooldown= stamina  | ||
| + | |use_speed=1 turn  | ||
| + | |desc=A powerful concussive punch that deals X% weapon damage to your target. If the punch hits, all targets in a radius of 1-2 (1 + talent_level/4, rounded down) will take X to X damage, depending on the amount of combo points you've accumulated. The area damage will scale with your Strength, and the radius will increase by 1 for every four talent levels. Using this talent removes your combo points.}}  | ||
Revision as of 21:14, 28 June 2013
| Concussive punch | ||
 
 | ||
| Game Version | - | |
|---|---|---|
| Category Type | Technique | |
| Category | Finishing moves | |
| Requirements |  Dexterity (20, 22, 24, 26, 28)
 (4, 5, 6, 7, 8) level  | |
| Use Mode | activated | |
| Cost | 10 stamina | |
| Range | melee/personal | |
| Cooldown | stamina | |
| Travel Speed | Instantaneous | |
| Use Speed | 1 turn | |
| Description | A powerful concussive punch that deals X% weapon damage to your target. If the punch hits, all targets in a radius of 1-2 (1 + talent_level/4, rounded down) will take X to X damage, depending on the amount of combo points you've accumulated. The area damage will scale with your Strength, and the radius will increase by 1 for every four talent levels. Using this talent removes your combo points. | |
