Difference between revisions of "Adrenaline surge (talent)"

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|cost=0
 
|cost=0
 
|cooldown=24
 
|cooldown=24
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|use_speed=instant
 
|desc=You release a surge of adrenaline that increases your Physical Power by (5-25) for (2 + talent_level) turns. While the effect is active, you may continue to fight beyond the point of exhaustion.  
 
|desc=You release a surge of adrenaline that increases your Physical Power by (5-25) for (2 + talent_level) turns. While the effect is active, you may continue to fight beyond the point of exhaustion.  
 
Your stamina based sustains will not be disabled if your stamina reaches zero, and you may continue to use stamina based talents while at zero stamina at the cost of life.  
 
Your stamina based sustains will not be disabled if your stamina reaches zero, and you may continue to use stamina based talents while at zero stamina at the cost of life.  

Revision as of 10:59, 14 December 2013

Adrenaline surge
Adrenaline surge.png
Game Version -
Category Type Technique
Category Conditioning
Requirements Level: (12, 13, 14, 15, 16)

(36, 38, 40, 42, 44) Con

Use Mode activated
Cost 0
Range Melee/Personal
Cooldown 24
Travel Speed Instantaneous
Use Speed instant
Description You release a surge of adrenaline that increases your Physical Power by (5-25) for (2 + talent_level) turns. While the effect is active, you may continue to fight beyond the point of exhaustion.

Your stamina based sustains will not be disabled if your stamina reaches zero, and you may continue to use stamina based talents while at zero stamina at the cost of life.

The Physical Power increase will scale with your Constitution.

Using this talent does not take a turn.