Difference between revisions of "Spell shield (talent)"
From Tales of Maj'Eyal
(use mode, update, small note about spell saves to preempt misunderstandings) |
(Updated talent) |
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|category_type=[[Technique (category type)|Technique]] | |category_type=[[Technique (category type)|Technique]] | ||
|category=[[Combat veteran (category)|Combat veteran]] | |category=[[Combat veteran (category)|Combat veteran]] | ||
− | |require= | + | |require={{TalentReq/TechsStrDexReq3}} |
− | + | |use_mode=Passive | |
− | |use_mode= | + | |desc= |
− | | | + | Rigorous training allows you to be more resistant to some spell effects (+(9 * Talent Level) spell save). |
− | + | ||
− | + | ||
− | Note: Spell save | + | ''Note: Spell save only defend against magical status effects, and not the damage itself, unless the damage depends on the effect landing. Physical or mental effects caused by magic are defended by their corresponding saves too, and are not affected by spell save.s'' |
+ | }} |
Revision as of 23:55, 5 August 2014
Spell shield | ||
Game Version | - | |
---|---|---|
Category Type | Technique | |
Category | Combat veteran | |
Requirements | Level (8,9,10,11,12) Str or Dex (28,30,32,34,36) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Rigorous training allows you to be more resistant to some spell effects (+(9 * Talent Level) spell save).
Note: Spell save only defend against magical status effects, and not the damage itself, unless the damage depends on the effect landing. Physical or mental effects caused by magic are defended by their corresponding saves too, and are not affected by spell save.s |