Combat veteran (category)

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Quick Recovery
Quick recovery 2017.png
Game Version 1.7.4
Category Type Technique
Category Combat Veteran
Requirements Level (0,1,2,3,4) Str or Dex (12,14,16,18,20)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Normal effect: Your combat focus allows you to regenerate stamina faster (+0.6–2.5cTS:0.75P stamina/turn).

Extra effect as a Fallen: Your combat focus allows you to keep your hatred burning (0.2–1cTS:0.75P hate refunded after spending hate on a talent)
As a Fallen, the normal effect is no longer mentioned in the description, but it still happens.


Fast metabolism
Fast metabolism 2017.png
Game Version -
Category Type Technique
Category Combat veteran
Requirements Level (4,5,6,7,8) Str or Dex (20,22,24,26,28)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Your combat focus allows you to regenerate life faster (+3–7.5cTS:0.75P life/turn).


Spell Shield
Spell shield 2017.png
Game Version 1.7.4
Category Type Technique
Category Combat Veteran
Requirements Level (8,9,10,11,12) Str or Dex (28,30,32,34,36)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Rigorous training allows you to be more resistant to some spell effects. Your spell save is increased by 12–48cTS.

Note: Spell save only defend against magical status effects, and not the damage itself, unless the damage depends on the effect landing. Physical or mental effects caused by magic are defended by their corresponding saves too, and are not affected by spell save.


Unending Frenzy
Unending frenzy 2017.png
Game Version 1.7.4
Category Type Technique
Category Combat Veteran
Requirements Level (12,13,14,15,16) Str or Dex (36,38,40,42,44)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Normal effect: You revel in the death of your foes, regaining 5–20cTS:0.5P stamina with each death you cause.

Extra effect as a Fallen: You revel in the death of your foes, regaining 1–4.5cTS:0.5P additional hate with each death you cause.
As a Fallen, the normal effect is no longer mentioned in the description, but it still happens.