Difference between revisions of "Vitality (talent)"
From Tales of Maj'Eyal
(Updated talent) |
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|category_type=[[Technique (category type)|Technique]] | |category_type=[[Technique (category type)|Technique]] | ||
|category=[[Conditioning (category)|Conditioning]] | |category=[[Conditioning (category)|Conditioning]] | ||
− | |require= | + | |require={{TalentReq/TechsConReq1}} |
− | + | ||
|use_mode=Passive | |use_mode=Passive | ||
− | + | |cooldown=15 | |
− | |cooldown= | + | |desc= |
− | |desc=You recover faster from poisons, diseases and wounds, reducing the duration of all such effects by | + | You recover faster from poisons, diseases and wounds, reducing the duration of all such effects by {{CTL|100%|17|50%}}. |
− | + | ||
− | The healing | + | Additionally, when your life falls below 50%, you heal for a base (Life Rating + {{CTSTD|Con|2|20}}) health plus {{CTL|30%|7|16%}} of your maximum life each turn for 8 turns. This effect can only happen once every 15 turns. |
+ | |||
+ | The base healing scales with your Constitution. | ||
+ | }} |
Revision as of 03:29, 6 August 2014
Vitality | ||
Game Version | - | |
---|---|---|
Category Type | Technique | |
Category | Conditioning | |
Requirements | Level (0,1,2,3,4) Con (12,14,16,18,20) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | 15 | |
Travel Speed | - | |
Use Speed | - | |
Description | You recover faster from poisons, diseases and wounds, reducing the duration of all such effects by 17–50%cTL:100%.
Additionally, when your life falls below 50%, you heal for a base (Life Rating + [2]20cTStD:Con) health plus 7–16%cTL:30% of your maximum life each turn for 8 turns. This effect can only happen once every 15 turns. The base healing scales with your Constitution. |