Difference between revisions of "Dismay (talent)"
From Tales of Maj'Eyal
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| − | {{ | + | {{Ability box |
|image=Dismay.png | |image=Dismay.png | ||
| − | + | |name=Dismay | |
| − | |name=Dismay|category_type= | + | |category_type={{ct|Cursed}} |
| − | |require={{ | + | |category={{c|Gloom}} |
| − | |desc=Each turn, those caught in your gloom must save against your Mindpower or have | + | |require={{TalentReq/CursedWilReq3}} |
| + | |use_mode=Passive | ||
| + | |desc= | ||
| + | Each turn, those caught in your gloom must save against your Mindpower or have a chance of becoming dismayed for 3 turns. When dismayed, the first melee attack against the foe will result in a critical hit. | ||
| + | |||
| + | The chance to inflict dismay is {{cl|√ ( Talent Level )|100%|3.5|1|7.83%|2.23}}. | ||
| + | |||
| + | Each point in Dismay increases the Mindpower of all {{t|Gloom}} effects. | ||
| + | |||
| + | The total mindpower bonus is {{cs|(Total Talent Levels in {{c|Gloom}} category)|1|1|20|20|0.75}}. | ||
| + | }} | ||
Latest revision as of 18:46, 20 August 2014
| Dismay | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Cursed | |
| Category | Gloom | |
| Requirements | Level (8,9,10,11,12) Willpower (28,30,32,34,36) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | Each turn, those caught in your gloom must save against your Mindpower or have a chance of becoming dismayed for 3 turns. When dismayed, the first melee attack against the foe will result in a critical hit.
The chance to inflict dismay is 3.5–7.83%cL:100% as √ ( Talent Level ) varies from 1–2.23. Each point in Dismay increases the Mindpower of all Gloom effects. The total mindpower bonus is 1–20cS:0.75P as (Total Talent Levels in Gloom category) varies from 1–20. | |
