Difference between revisions of "Psychometry (talent)"
From Tales of Maj'Eyal
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− | {{ | + | {{Ability box |
|image=Psychometry.png | |image=Psychometry.png | ||
|name=Psychometry | |name=Psychometry | ||
− | |category_type= | + | |category_type={{ct|Psionic}} |
− | |category= | + | |category={{c|Mentalism}} |
|require={{TalentReq/PsiWilReq1}} | |require={{TalentReq/PsiWilReq1}} | ||
|use_mode=Passive | |use_mode=Passive |
Latest revision as of 16:57, 7 September 2014
Psychometry | ||
Game Version | - | |
---|---|---|
Category Type | Psionic | |
Category | Mentalism | |
Requirements | Level (0,1,2,3,4) Willpower (12,14,16,18,20) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Resonate with psionic, nature, and anti-magic powered objects you wear, increasing your physical and mind power by (Raw Talent Level / 2) or 15–50%cTL:500% of the object's material level (whichever is lower but always at least 0.5).
This effect stacks and applies for each qualifying object worn. Note: Objects without material level are treated as if they were level 1. |