Epidemic (talent)
From Tales of Maj'Eyal
Revision as of 23:32, 17 September 2021 by Myncknm (Talk | contribs) (Update based on commit "Revise Defiler talents": https://git.net-core.org/tome/t-engine4/commit/bb74a0810a5fc27e8acb4c15e261e2f9c53b8556)
| Epidemic | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Corruption | |
| Category | Plague | |
| Requirements | Level (12,13,14,15,16) Magic (36,38,40,42,44) | |
| Use Mode | Activated | |
| Cost | 20 Vim | |
| Range | 8 | |
| Cooldown | 13 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Infects the target with a very contagious disease, doing [15]70cTSpD damage per turn for 6 turns.
If any blight damage from non-diseases hits the target, the epidemic may activate and spread a random disease to nearby targets within a radius 2 ball. The chance to spread a disease increases with the blight damage dealt and is 100% if it is at least 35–17%cTL:5% of the target's maximum life. Creatures suffering from that disease will also suffer healing reduction 50–75%cTL:150% and diseases immunity reduction 35–60%cTL:100%. Epidemic is an extremely potent disease; as such, it fully ignores the target's diseases immunity. | |
