Plague (category)
Virulent Disease | ||
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Game Version | 1.7.4 | |
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Category Type | Corruption | |
Category | Plague | |
Requirements | Level (0,1,2,3,4) Magic (12,14,16,18,20) | |
Use Mode | passive | |
Cost | - | |
Range | - | |
Cooldown | 3 | |
Travel Speed | - | |
Use Speed | - | |
Description | Whenever you deal non-disease blight damage you apply a disease dealing [6]45cTSpD blight damage per turn for 6 turns and reducing one of its physical stats (strength, constitution, dexterity) by [6]35cTSpD. The three diseases can stack.
Virulent Disease will always try to apply a disease the target does not currently have, and also one that will have the most debilitating effect for the target. This disease will try to prioritize being applied to an enemy with a high disease count near the target. The effect will increase with your Spellpower. |
Cyst Burst | ||
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Game Version | 1.7.4 | |
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Category Type | Corruption | |
Category | Plague | |
Requirements | Level (4,5,6,7,8) Magic (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | 18 Vim | |
Range | 10 | |
Cooldown | 4 | |
Travel Speed | Instantaneous | |
Use Speed | Spell | |
Description | Make your target's diseases burst, doing [15]115cTSpD blight damage for each disease it is infected with.
This will also spread any diseases to any nearby foes in a radius of 1.5–3.5cTS with a minimum duration of 6. The damage will increase with your Spellpower. |
Catalepsy | ||
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Game Version | 1.7.4 | |
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Category Type | Corruption | |
Category | Plague | |
Requirements | Level (8,9,10,11,12) Magic (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 20 Vim | |
Range | 8 | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | Spell | |
Description | All your foes within a radius 2.3–3.7cTS ball infected with a disease enter a cataleptic state, stunning them for 2.5–4.5cTS turns and dealing (100 + [0]50cTSpD)% of all remaining disease damage instantly. |
Epidemic | ||
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Game Version | 1.7.4 | |
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Category Type | Corruption | |
Category | Plague | |
Requirements | Level (12,13,14,15,16) Magic (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 20 Vim | |
Range | 8 | |
Cooldown | 13 | |
Travel Speed | Instantaneous | |
Use Speed | Spell | |
Description | Infects the target with a very contagious disease, doing [15]70cTSpD damage per turn for 6 turns.
If any blight damage from non-diseases hits the target, the epidemic may activate and spread a random disease to nearby targets within a radius 2 ball. The chance to spread a disease increases with the blight damage dealt and is 100% if it is at least 35–17%cTL:5% of the target's maximum life. Creatures suffering from that disease will also suffer healing reduction 50–75%cTL:150% and diseases immunity reduction 35–60%cTL:100%. Epidemic is an extremely potent disease; as such, it fully ignores the target's diseases immunity. |