Charged shield (talent)
From Tales of Maj'Eyal
| Charged shield | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Psionic | |
| Category | Absorption | |
| Requirements | Level (8,9,10,11,12) Cunning (28,30,32,34,36) | |
| Use Mode | Sustained | |
| Cost | 10 psi | |
| Range | Melee/Personal | |
| Cooldown | 14–10cTL:5,raw | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | Surround yourself with a shield that will absorb 20–55%cTL:100% of any lightning/blight/darkness/mind attack, up to a maximum of [20]100cTMD damage per attack.
Every time your shield absorbs damage, you convert some of the attack into energy, gaining two points of Psi, plus an additional point for every (100 - [40]50cTMD) points of damage absorbed, up to a maximum (2 + 0.3–1cTS) points each turn. At talent level 3, when you de-activate the shield twice the absorbed damage in the last 3 turns is released as a full psionic shield (absorbing all damage). The maximum amount of damage your shield can absorb and the efficiency of the psi gain scale with your mindpower. | |
