Stasis (category)

From Tales of Maj'Eyal
Revision as of 06:27, 13 April 2017 by Cam4455 (Talk | contribs)

Jump to: navigation, search

Spacetime Stability
Spacetime stability.png
Game Version 1.4.5
Category Type Chronomancy
Category Stasis
Requirements Level (0,1,2,3,4) Magic (12,14,16,18,20)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You automatically adjust your Paradox 0–3cTL:6+1 points towards your preferred Paradox each turn.

While using Spacetime Tuning twice this value will instead be added to the amount you would normally tune.

Availability -


Time shield (talent)

Stop
Stop.png
Game Version 1.4.5
Category Type Chronomancy
Category Stasis
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Activated
Cost 20 Paradox
Range 10
Cooldown 8
Travel Speed Instantaneous
Use Speed -
Description Inflicts [20]220cTSpD:PM temporal damage, and attempts to stun all targets in a radius 1.3–2.7cTS ball for 2.3–4.3cTS:PM turns.

The damage will scale with your Spellpower.

Availability -


Static History
Static history.png
Game Version 1.4.5
Category Type Chronomancy
Category Stasis
Requirements Level (12,13,14,15,16) Magic (36,38,40,42,44)
Use Mode Activated
Cost 0 Paradox
Range Melee/Personal
Cooldown 24
Travel Speed Instantaneous
Use Speed -
Description For the next 2–8cTS:PM turns you may not create minor anomalies. You do not regain Paradox or lose the spell you're casting if a random anomaly would normally occur.

This spell has no effect on major anomalies.

Availability -