Nightfall (category)
From Tales of Maj'Eyal
Revision as of 11:15, 28 March 2013 by Tomewikibot (Talk | contribs) (Created page with "{{:Rigor mortis (talent)}}{{:Fear the night (talent)}}{{:Invoke darkness (talent)}}{{:Circle of death (talent)}}<noinclude>Category:Category</noinclude>")
Rigor Mortis | ||
Game Version | 1.7.4 | |
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Category Type | Spell | |
Category | Death | |
Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 20 Mana, 2 Souls | |
Range | 10 | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | Spell | |
Description | Press your advantage when your foes are starting to crumble.
For every detrimental effect on the target you deals [30]300cTSpD frostdusk damage (with diminishing returns) and reduce its global speed by 25% for one turn per effect (up to a maximum of 1–9cTS turns). The diminishing returns on damage bonus works this way: Total Damage = [30]300cTSpD * ( 1 + 1.5 * log10( Number of Detrimental Effects on Target ) ) Damage increases with your Spellpower. |
Fear the Night | ||
Game Version | - | |
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Category Type | Spell | |
Category | Nightfall | |
Requirements | Lvl (8,9,10,11,12) Mag (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 30 Mana | |
Range | Melee/Personal | |
Cooldown | 10 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Invoke a cone dealing [10]230cTSpD darkness damage in a radius of 4–8cTS. Any creatures caught inside must make a check against their Mental Save or be knocked back by 4 grids.
The damage will increase with your Spellpower. |
Invoke Darkness | ||
Game Version | 1.7.4 | |
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Category Type | Spell | |
Category | Nightfall | |
Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 10 Mana | |
Range | 10 | |
Cooldown | 3 | |
Travel Speed | 20 | |
Use Speed | Spell | |
Description | Conjures up a beam of darkness, doing [20]200cTSpD darkness damage.
At level 5, the beam widens to hit foes on each side. The damage will increase with your Spellpower. |
Circle of Death | ||
Game Version | - | |
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Category Type | Spell | |
Category | Nightfall | |
Requirements | Lvl (4,5,6,7,8) Mag (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | 40 Mana | |
Range | 6 | |
Cooldown | 16 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Dark fumes erupt from the ground in a circle of radius 3 for 5 turns. Any creature entering the circle will receive either a bane of confusion or a bane of blindness.
Only one bane can affect a creature. Banes last for 4.5–6.5cTS turns, and also deal [15]40cTSpD darkness damage. The damage will increase with your Spellpower. |