Trap mastery (talent)
Trap Mastery | ||
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Game Version | 1.7.3 | |
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Category Type | Cunning | |
Category | Trapping | |
Requirements | Level (0,3,8,15,24) Cun (15,17,19,21,23) | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | - | |
Travel Speed | Instantaneous | |
Use Speed | Standard | |
Description | This talent allows you to prepare up to (Raw talent level, min 1, max 3) different trap(s) of tier (Raw talent level) or less for later deployment. (Use this ability to select which to prepare.)
Designs known: (Known/unlocked traps go here, in the format "Tier X: Trap Name - short description") Traps prepared this way are difficult to detect (10–75cS:0.25P as Talent Level * .25 * Cun varies from 3.75–125 detection 'power') and disarm (1.25 * 10–75cS:0.25P as Talent Level * .25 * Cun varies from 3.75–125 disarm 'power') based on your Cunning. They gain +25–100%cTS effectiveness, and can be deployed without breaking stealth ((1 + 25–100cTS/100)*1–5cSS:cun*10 + min(25, Advanced Trap Deployment talent level), min 0, max 100)% of the time. List of learnable traps: |