Absorption (category)
Kinetic shield | ||
Game Version | - | |
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Category Type | Psionic | |
Category | Absorption | |
Requirements | Level (0,1,2,3,4) Cunning (12,14,16,18,20) | |
Use Mode | Sustained | |
Cost | 10 Psi | |
Range | Melee/Personal | |
Cooldown | 14–10cTL:5,raw | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | Surround yourself with a shield that will absorb 20–55%cTL:100% of any physical/acid/nature/temporal attack, up to a maximum of [20]100cTMD damage per attack.
Every time your shield absorbs damage, you convert some of the attack into energy, gaining two points of Psi, plus an additional point for every (100 - [40]50cTMD) points of damage absorbed, up to a maximum (2 + 0.3–1cTS) points each turn. At talent level 3, when you de-activate the shield twice the absorbed damage in the last 3 turns is released as a full psionic shield (absorbing all damage). The maximum amount of damage your shield can absorb and the efficiency of the psi gain scale with your mindpower. You can only have two of these shields active at once. |
Absorption mastery | ||
Game Version | - | |
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Category Type | Psionic | |
Category | Absorption | |
Requirements | Level (12, 14, 16, 18)
(36, 38, 40, 42) Wil | |
Use Mode | Activated | |
Cost | 15 psi | |
Range | melee/personal | |
Cooldown | 120 - talent_level * 12 | |
Travel Speed | instant | |
Use Speed | instant | |
Description | When activated, brings all shields off cooldown. Additional talent points spent in Absorption Mastery allow it to be used more frequently. At level 3 and 6, your shields gain new elemental absorption: - Kinetic Shield: Nature at level 3, Temporal at level 6 - Thermal Shield: Light at level 3, Arcane at level 6 - Charged Shield: Darkness at level 3, Mind at level 6 |
Charged shield | ||
Game Version | - | |
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Category Type | Psionic | |
Category | Absorption | |
Requirements | Level (8,9,10,11,12) Cunning (28,30,32,34,36) | |
Use Mode | Sustained | |
Cost | 10 psi | |
Range | Melee/Personal | |
Cooldown | 14–10cTL:5,raw | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | Surround yourself with a shield that will absorb 20–55%cTL:100% of any lightning/blight/darkness/mind attack, up to a maximum of [20]100cTMD damage per attack.
Every time your shield absorbs damage, you convert some of the attack into energy, gaining two points of Psi, plus an additional point for every (100 - [40]50cTMD) points of damage absorbed, up to a maximum (2 + 0.3–1cTS) points each turn. At talent level 3, when you de-activate the shield twice the absorbed damage in the last 3 turns is released as a full psionic shield (absorbing all damage). The maximum amount of damage your shield can absorb and the efficiency of the psi gain scale with your mindpower. You can only have two of these shields active at once. |
Thermal shield | ||
Game Version | - | |
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Category Type | Psionic | |
Category | Absorption | |
Requirements | Level (4,5,6,7,8) Cunning (20,22,24,26,28) | |
Use Mode | Sustained | |
Cost | 10 Psi | |
Range | Melee/Personal | |
Cooldown | 14–10cTL:5,raw | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | Surround yourself with a shield that will absorb 20–55%cTL:100% of any fire/cold/light/arcane attack, up to a maximum of [20]100cTMD damage per attack.
Every time your shield absorbs damage, you convert some of the attack into energy, gaining two points of Psi, plus an additional point for every (100 - [40]50cTMD) points of damage absorbed, up to a maximum (2 + 0.3–1cTS) points each turn. At talent level 3, when you de-activate the shield twice the absorbed damage in the last 3 turns is released as a full psionic shield (absorbing all damage). The maximum amount of damage your shield can absorb and the efficiency of the psi gain scale with your mindpower. You can only have two of these shields active at once. |