Dreaming (category)

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Dream walk
Dream walk.png
Game Version -
Category Type Psionic
Category Dreaming
Requirements Level (8,9,10,11,12) Willpower (28,30,32,34,36)
Use Mode Activated
Cost 10 Psi
Range 7
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description You move through the dream world, reappearing near the target location within a radius of (7 - Talent Level). If the target is a sleeping creature, you'll instead appear as close to them as possible.


Sleep
Sleep.png
Game Version -
Category Type Psionic
Category Dreaming
Requirements Level (0,1,2,3,4) Willpower (12,14,16,18,20)
Use Mode Activated
Cost 5 Psi
Range 7
Cooldown 9 - Raw Talent Level (minimum of 4)
Travel Speed Instant
Use Speed -
Description Puts targets in a radius of 1.25–2.25cTS to sleep for 2.1–3.5cTS turns, rendering them unable to act. Every [5]25cTMD points of damage the target suffers will reduce the effect duration by one turn.

When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect.

At talent level 5 Sleep will become contagious and has a 25%% chance to spread to nearby targets each turn.

The damage threshold will scale with your Mindpower.


Lucid dreamer
Lucid dreamer.png
Game Version -
Category Type Psionic
Category Dreaming
Requirements Level (4,5,6,7,8) Willpower (20,22,24,26,28)
Use Mode Sustained
Cost 20 Psi
Range Melee/Personal
Cooldown 12
Travel Speed Instantaneous
Use Speed -
Description Slip into a lucid dream. While in this state, you are considered sleeping, but can still act, are immune to insomnia, inflict [5]25%cTMD more damage to targets under the effects of Insomnia, and your Physical, Mental, and Spell saves are increased by [5]25cTMD.

Note that being asleep may make you more vulnerable to certain effects (such as Inner Demons, Night Terror, and Waking Nightmare).

The saving throw bonuses scale with your Mindpower.


Dream prison
Dream prison.png
Game Version -
Category Type Psionic
Category Dreaming
Requirements -
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown -
Travel Speed Instantaneous
Use Speed -
Description Imprisons all sleeping targets within range in their dream state, effectively extending sleeping effects for as long as Dream Prison is maintainted. This powerful effect constantly drains X% of your maximum Psi per turn, and is considered a psionic channel; as such it will break if you move, use a talent that consumes a turn, or activate an item. (Note that sleeping effects that happen each turn, such as Nightmare's damage and Sleep's contagion, will cease to function for the duration of the effect.)