Heighten fear (talent)
From Tales of Maj'Eyal
| Heighten fear | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Cursed | |
| Category | Fears | |
| Requirements | Willpower (20, 22, 24, 26, 28)
(4, 5, 6, 7, 8) level | |
| Use Mode | passive | |
| Cost | n/a | |
| Range | - | |
| Cooldown | n/a | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | Heighten the fears of everyone around you. Any foe experiencing at least one fear, who remains in a radius of X and in sight of you for X (non-consecutive) turns, will gain a new fear that lasts for X turns. The target can save versus Mindpower to resist the effect, and each heightened fear reduces the chances of another by 10%. You gain 2 new fears: The Terrified effect causes talents and attacks to fail X% of the time. The Distressed effect reduces all saves by X. Fear effects improve with your Mindpower. | |
