Seal fate (talent)
From Tales of Maj'Eyal
								Revision as of 02:05, 7 March 2016 by Ibanix (Talk | contribs) (Created page with "{{Ability box |game_version=1.4.5 |image=Seal fate.png |name=seal Fate |category_type={{ct|Chronomancy}} |category={{c|Fate Weaving}} |require={{TalentReq/ChronoReq2}} |use_mo...")
| seal Fate | ||
|   | ||
| Game Version | 1.4.5 | |
|---|---|---|
| Category Type | Chronomancy | |
| Category | Fate Weaving | |
| Requirements | Level (4,5,6,7,8) Magic (20,22,24,26,28) | |
| Use Mode | Activated | |
| Cost | 10 Paradox | |
| Range | Melee/Personal | |
| Cooldown | 12 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Activate to Seal Fate for getExtensionModifier(self, t, 5)  turns.  When you damage a target while Seal Fate is active you gain Spin and have a 10–40%cTL:50% chance to increase the duration of one detrimental status effect on it by one turn. If you have Spin Fate active the chance will be increased by 33% per Spin (for 20–80%cTL:100% at three Spin.) The duration increase can occur up to 1–5cTS times per turn and the bonus Spin once per turn. | |


