| 
 | 
|  Name
 | 
 Power source
 | 
 Greater
 | 
 Rarity
 | 
 Ability 1
 | 
 Ability 2
 | 
 Ability 3
 | 
 Ability 4
 | 
 Ability 5
 | 
| Balanced | 
Master | 
false | 
5 | 
Increases accuracy and defense by (5-15)
 | 
Adds disarm immunity (20-50)%
 | 
| Of crippling | 
Master | 
false | 
15 | 
Increases physical critical chance by (5-15)%
 | 
Attempts to cripple the target on a critical hit
 | 
| Of massacre | 
Master | 
false | 
3 | 
Increases damage by (5-15)
 | 
| Quick | 
Master | 
true | 
25 | 
Increases attack speed by 0.1 (if 100% -> 111%)
 | 
Increases accuracy by (5-15)
 | 
Increases dexterity by (1-7)
 | 
| Warbringer's | 
Master | 
true | 
30 | 
Increases constitution by (1-7)
 | 
Increases resistance to disarming by (10-35)%
 | 
Increases Damage by (5-15)
 | 
Adds Physical damage penetration of 10-15%
 | 
| Of evisceration | 
Master | 
true | 
20 | 
Increases physical critical chance by (5-15)%
 | 
Increases damage by (5-15)
 | 
Wounds target on critical hit
 | 
| Of rage | 
Master | 
true | 
25 | 
Increases accuracy by (5-15)
 | 
Increases Physical damage by (5-15)%
 | 
Increases strength by (1-7)
 | 
Regenerates (0.5-2.5) stamina when hit
 | 
| Of ruin | 
Master | 
true | 
20 | 
Increases physical critical chance by (5-15)%
 | 
Increases critical multiplier by (10-20)%
 | 
Increases armor penetration by (5-15)
 | 
| Of shearing | 
Master | 
true | 
20 | 
Increases armor penetration by (5-15)
 | 
Increases Physical damage by (5-15)%
 | 
Penetrates Physical resistance by (5-15)%
 | 
| Acidic | 
Arcane | 
false | 
5 | 
Melee attacks deal extra (5-20) Acid damage
 | 
Splashes the target with acid on a critical hit
 | 
| Arcing | 
Arcane | 
false | 
5 | 
Melee attacks deal extra (5-20) Lightning damage
 | 
On hit, 25% to shoot a lightning bolt at a second target (range 5, damage=(1 - (spellpower*2 +30))
 | 
| Flaming | 
Arcane | 
false | 
5 | 
Radius 1 burst on hit, deals (5-20) Fire damage
 | 
| Chilling | 
Arcane | 
false | 
5 | 
Melee attacks deal extra (5-30) Cold damage
 | 
| Of daylight | 
Arcane | 
false | 
10 | 
Melee attacks deal extra (5-20) Light damage
 | 
Deals extra (5-30)% damage to undead
 | 
| Of phasing | 
Arcane | 
false | 
15 | 
Increases armor penetration by (5-15)
 | 
Damage shield penetration: (10-60)%
 | 
| Of vileness | 
Arcane | 
false | 
15 | 
Melee attacks deal extra (5-20) Blight damage
 | 
Melee attacks have (5-30)% chance to reduce strength, dexterity, and constitution by 1–35cSS:Spellpower + 5
 | 
| Of paradox | 
Arcane | 
false | 
15 | 
Increases Temporal resistance by (5-20)%
 | 
Deals (5-20) Temporal damage when hit in melee
 | 
Melee attacks deal extra (5-20) Temporal damage
 | 
| Elemental | 
Arcane | 
true | 
25 | 
Adds (10-17)% resistance penetration for Fire, Cold, Lightning and Acid damage
 | 
On hit: random elemental explosion (radius 3, damage of (spellpower+10)/2 to (spellpower+10))
 | 
| Plaguebringer's | 
Arcane | 
true | 
30 | 
Adds (10-35)% immunity to disease
 | 
Melee attacks deal extra (5-20) Blight damage
 | 
Melee attacks have (5-20)% chance to reduce strength, dexterity, and constitution by 1–35cSS:Spellpower + 5
 | 
On hit: 10% chance to trigger Epidemic (level same as the weapon)
 | 
| Of corruption | 
Arcane | 
true | 
35 | 
Melee attacks have (5-20)% chance to reduce damage dealt by (1–35cSS:Mindpower + 5)%
 | 
On hit: 20% chance of cursing the target (with Curse of Vulnerability, Defenselessness, Impotence or Death)
 | 
| Of the mystic | 
Arcane | 
true | 
30 | 
Increases spellpower by (5-15)
 | 
Increases magic and willpower by (1-7)
 | 
| Insidious | 
Nature | 
false | 
5 | 
Melee attacks deal extra (10-60) Insidious Poison damage over 7 turns
 | 
| Of erosion | 
Nature | 
false | 
5 | 
Melee attacks deal extra (5-20) Nature and Temporal damage
 | 
| Blazebringer's | 
Nature | 
true | 
45 | 
Increases global speed by (1-6)%
 | 
Penetrates Fire resistance by (5-15)%
 | 
On crit: burst of (5-20) Fire damage (this weapon only)
 | 
| Caustic | 
Nature | 
true | 
45 | 
Increases life regeneration by (0.5-2.5)
 | 
Penetrates Acid resistance by (5-15)%
 | 
Melee attacks have (5-35)% chance to reduce armor by (10–45cSS:Spellpower + 5)% (this weapon only)
 | 
| Glacial | 
Nature | 
true | 
45 | 
Increases armor by (5-15)
 | 
Penetrates Cold resistance by (5-15)%
 | 
On crit: burst of (5-30) Ice damage (this weapon only)
 | 
| Thunderous | 
Nature | 
true | 
45 | 
Increases all stats by (1-4)
 | 
Penetrates Lightning resistance by (5-15)%
 | 
Melee attacks have (5-35)% chance to daze (this weapon only)
 | 
| Of nature | 
Nature | 
true | 
30 | 
Increases all resistances by (2-10)%
 | 
Penetrates Nature resistance by (5-15)%
 | 
| Manaburning | 
Antimagic | 
false | 
20 | 
Melee attacks (10-25)  arcane resource burn (this weapon only)
 | 
| Slime-covered | 
Antimagic | 
false | 
20 | 
Melee attacks (5-20)% chance to slow global speed by (20–70cSS:Mindpower + 10)% (this weapon only)
 | 
| Of persecution | 
Antimagic | 
false | 
20 | 
Increases willpower by (1-7)
 | 
Deals extra (5-30)% damage to unnatural creatures (this weapon only)
 | 
| Of purging | 
Antimagic | 
true | 
20 | 
Melee attacks deal extra (5-20) Nature damage (this weapon only)
 | 
On hit: 25% chance to randomly remove a magical effect or a sustained spell from the target (this weapon only)
 | 
| Inquisitor's | 
Antimagic | 
true | 
45 | 
Melee attacks (10-25)  arcane resource burn (this weapon only)
 | 
On crit: burns latent spell energy (randomly sets a magical talent on cooldown and deals arcane damage equal to that talent's cost) (this weapon only)
 | 
| Of disruption | 
Antimagic | 
true | 
50 | 
Disrupts spell-casting on hit (this weapon only)
 | 
Deals extra (5-30)% damage to unnatural creatures (this weapon only)
 | 
| Of the leech | 
Antimagic | 
true | 
40 | 
On melee hit: deals (5-20) slime damage
 | 
Melee attacks (10-25)% chance to slow global speed by (20–70cSS:Mindpower + 10)% (this weapon only)
 | 
On hit: leeches stamina from the target (this weapon only)
 | 
| Of dampening | 
Antimagic | 
false | 
18 | 
Increases resistances to Acid, Lightning, Fire and Cold by (7-17)%
 | 
Increases spell save by (5-15)
 | 
| Hateful | 
Psionic | 
false | 
10 | 
Melee attacks deal extra (5-20) Darkness damage (this weapon only)
 | 
Deals extra (5-20)% damage to living creatures (this weapon only)
 | 
| Of projection | 
Psionic | 
false | 
5 | 
Activates to project a melee attack out to range 10, dealing 150% (Mind) weapon damage
 | 
Melee attacks deal extra (5-20) Mind damage (this weapon only)
 | 
| Thought-forged | 
Psionic | 
false | 
15 | 
Increases willpower and cunning by (1-7)
 | 
Melee attacks deal extra (5-20) Mind damage (this weapon only)
 | 
Melee attacks have (10-35)% chance to cause random gloom (this weapon only)
 | 
| Of amnesia | 
Psionic | 
true | 
30 | 
On hit: 25% chance to put target's talents on cooldown (this weapon only)
 | 
| Of torment | 
Psionic | 
true | 
30 | 
Penetrates Mind and Darkness resistance by (5-15)%
 | 
On hit: 20% chance to torment the target (to stun, blind, pin, confuse or silence it (this weapon only)
 | 
| 
 | 
|  Name
 | 
 Power source
 | 
 Greater
 | 
 Rarity
 | 
 Ability 1
 | 
 Ability 2
 | 
 Ability 3
 | 
 Ability 4
 | 
 Ability 5
 | 
| Mighty | 
Technique | 
false | 
3 | 
Increases combat damage by (5-15)
 | 
Increases strength by (1-7)
 | 
| Ranger's | 
Technique | 
false | 
9 | 
Increases dexterity by (1-7)
 | 
Increases projectile range by 1 (max 10)
 | 
| Steady | 
Technique | 
false | 
5 | 
Increases accuracy by (5-15)
 | 
Reduces cooldown of Steady Shot by 1
 | 
| Of power | 
Technique | 
false | 
3 | 
Increases Physical damage by (8-22)%
 | 
Increases Physical penetration by (8-22)%
 | 
| Swiftstrike | 
Technique | 
true | 
25 | 
Increases attack speed by 10%
 | 
Triples projectile speed
 | 
Increases cunning by (1-7)
 | 
| Of true flight | 
Technique | 
true | 
20 | 
Increases accuracy by (5-15)
 | 
Increases physical critical chance by (5-15)%
 | 
Increases projectile range by 1 (max 10)
 | 
| Of fire | 
Arcane | 
false | 
5 | 
Ranged attacks deal extra (5-20) Fire damage
 | 
Increases Fire damage by (8-22)%
 | 
| Of cold | 
Arcane | 
false | 
5 | 
Ranged attacks deal extra (5-20) Cold damage
 | 
Increases Cold damage by (8-22)%
 | 
| Of acid | 
Arcane | 
false | 
5 | 
Ranged attacks deal extra (5-20) Acid damage
 | 
Increases Acid damage by (8-22)%
 | 
| Of lightning | 
Arcane | 
false | 
5 | 
Ranged attacks deal extra (5-20) Lightning damage
 | 
Increases Lightning damage by (8-22)%
 | 
| Penetrating | 
Arcane | 
true | 
20 | 
Increases armor penetration by (5-30)
 | 
Increases Physical penetration by (5-25)%
 | 
Damage shield penetration: (10-60)%
 | 
| Runic | 
Arcane | 
true | 
30 | 
On hit: 10% chance of activating Arcane Vortex (level3)
 | 
Increases spellpower by (5-15)
 | 
Increases magic by (1-7)
 | 
Increases Arcane damage by (5-15)%
 | 
| Warden's | 
Arcane | 
true | 
40 | 
Increases magic by (1-7)
 | 
Increases Temporal penetration by (5-10)% and Physical penetration by (5-15)%
 | 
Increases Temporal damage by (5-10)% and Physical damage by (5-15)%
 | 
Increases category mastery for Chronomancy/Bow Threading by (0.1-0.2)
 | 
Increases ammo reload speed by (1-5); swapping to secondary weapon instantly
 | 
| Of recursion | 
Arcane | 
true | 
30 | 
On hit: 10% chance of activating Shoot (level 1)
 | 
| Template:Fungal | 
Nature | 
false | 
10 | 
Activates for life regeneration (cooldown 20)
 | 
Increases category mastery for Fungus by (0.1-0.2)
 | 
| Blazebringer's | 
Nature | 
true | 
45 | 
Increases global speed by (1-5)%
 | 
Increases Fire penetration by (5-15)%
 | 
Ranged attacks deal extra (5-35) Fire damage
 | 
| Caustic | 
Nature | 
true | 
45 | 
Increases life regeneration by (0.5-2.5)
 | 
Increases Acid penetration by (5-15)%
 | 
(5-20)% chance to Corrode Armour
 | 
| Glacial | 
Nature | 
true | 
45 | 
Increases armor by (5-15)
 | 
Increases Cold penetration by (5-15)%
 | 
Ranged attacks deal extra (5-20) Cold damage
 | 
| Thunderous | 
Nature | 
true | 
45 | 
Increases all stats by (1-4)
 | 
Increases Lightning penetration by (5-15)%
 | 
(5-20)% chance to apply Dazing Lightning
 | 
| Of nature | 
Nature | 
true | 
30 | 
Increases all resistances by (2-10)%
 | 
Increases Nature penetration by (5-15)%
 | 
Ranged attacks deal extra (5-35) nature damage
 | 
| Of dampening | 
Antimagic | 
false | 
18 | 
Increases Acid, Lightning, Fire and Cold resistance by (7-17)%
 | 
Increases spell save by (5-15)
 | 
| Mage-hunter's | 
Antimagic | 
true | 
18 | 
On hit: 20% chance of activating Mana Clash (level 1)
 | 
Increases category mastery for Antimagic by (0.1-0.2)
 | 
Increases willpower and cunning by (1-7)
 | 
Increases mind power by (5-15)
 | 
Ranged attacks deal extra (5-25) Manaburn
 | 
| Throat-seeking | 
Antimagic | 
true | 
18 | 
Increases Nature penetration by (5-15)%
 | 
Ranged attacks deal extra (5-25) nature damage
 | 
On crit: silences the target
 | 
| 
 | 
|  Name
 | 
 Power source
 | 
 Greater
 | 
 Rarity
 | 
 Ability 1
 | 
 Ability 2
 | 
 Ability 3
 | 
 Ability 4
 | 
 Ability 5
 | 
| Barbed | 
Master | 
false | 
3 | 
Ranged attacks deal extra (5-20) bleeding damage
 | 
Attempts to wound the target on a critical hit
 | 
| Deadly | 
Master | 
false | 
3 | 
Increases damage by (5-15)
 | 
| High-capacity | 
Master | 
false | 
7 | 
Increases capacity (1.3-1.6) times
 | 
Increases ammo reload speed by (1-5)
 | 
| Of accuracy | 
Master | 
false | 
3 | 
Increases accuracy by (5-25)
 | 
| Of crippling | 
Master | 
true | 
15 | 
Increases physical critical chance by (5-15)%
 | 
Attempts to cripple the target on a critical hit
 | 
| Of annihilation | 
Master | 
true | 
15 | 
Increases damage by (2-12)
 | 
Increases physical critical chance by (2-12)%
 | 
Increases armor penetration by (2-12)%
 | 
Triples projectile speed
 | 
| Acidic | 
Arcane | 
false | 
5 | 
Ranged attacks deal extra (5-20) Acid damage
 | 
Splashes the target with acid on a critical hit
 | 
| Arcing | 
Arcane | 
false | 
5 | 
Ranged attacks deal extra (5-20) Lightning damage
 | 
On hit: 25% chance for lightning to arc to a second target
 | 
| Flaming | 
Arcane | 
false | 
5 | 
Radius 1 burst on hit, deals (10-25) Fire damage
 | 
| Icy | 
Arcane | 
false | 
5 | 
Ranged attacks deal extra (5-20) Cold damage
 | 
| Self-loading | 
Arcane | 
false | 
5 | 
Regenerates (1-4) ammo every (3-5) turns
 | 
| Of daylight | 
Arcane | 
false | 
10 | 
Ranged attacks deal extra (5-20) Light damage
 | 
Deals extra (5-30)% damage to undead
 | 
| Of vileness | 
Arcane | 
false | 
15 | 
Ranged attacks deal extra (5-20) Blight damage
 | 
Ranged attacks have (5-20)% chance to reduce strength, dexterity, and constitution by 1–35cSS:Spellpower + 5
 | 
| Of paradox | 
Arcane | 
false | 
15 | 
Ranged attacks deal extra (5-20) Temporal damage
 | 
Ranged attacks have (5-15)% chance to gain 10% of a turn (3/turn limit)
 | 
| Elemental | 
Arcane | 
true | 
25 | 
Random elemental explosion on hit
 | 
| Plaguebringer's | 
Arcane | 
true | 
30 | 
Ranged attacks deal extra (5-20) Blight damage
 | 
Ranged attacks have (5-20)% chance to reduce strength, dexterity, and constitution by 1–35cSS:Spellpower + 5
 | 
On hit: 10% chance to trigger Epidemic (level same as the ammo)
 | 
| Sentry's | 
Arcane | 
true | 
25 | 
Increases damage by (2-12)
 | 
Increases armor penetration by (2-12)
 | 
Regenerates (1-4) ammo every (3-5) turns
 | 
Increases capacity (1.2-1.5) times
 | 
| Of corruption | 
Arcane | 
true | 
35 | 
Ranged attacks deal extra (5-20) Blight and Darkness damage
 | 
On hit: 20% chance of cursing the target (with Curse of Vulnerability, Defenselessness, Impotence or Death)
 | 
| Of warping | 
Arcane | 
true | 
30 | 
Ranged attacks deal extra (5-20) Temporal and Physical damage
 | 
On hit: 10% chance to stun, blind, pin, or confuse the target
 | 
| Blazing | 
Nature | 
false | 
10 | 
Ranged attacks deal extra (8-33) Fire damage
 | 
On crit: burst of (5-15) Fire damage
 | 
| Insidious | 
Nature | 
false | 
5 | 
Ranged attacks deal extra (10-60) Insidious Poison damage over 7 turns damage over 7 turns
 | 
| Storming | 
Nature | 
false | 
10 | 
Ranged attacks deal extra (8-33) Lightning damage
 | 
On crit: burst of (5-15) Lightning damage
 | 
| Tundral | 
Nature | 
false | 
10 | 
Ranged attacks deal extra (8-33) Cold damage
 | 
On crit: burst of (5-15) Cold damage
 | 
| Of erosion | 
Nature | 
false | 
5 | 
Ranged attacks deal extra (5-20) Nature and Temporal damage
 | 
| Of wind | 
Nature | 
false | 
7 | 
Triples projectile speed
 | 
10% chance of air burst on hit
 | 
| Of gravity | 
Nature | 
true | 
30 | 
Ranged attacks deal extra (5-20) Gravity damage
 | 
10% to crush the target on hit (imploding immovable creatures and pinning movable creatures)
 | 
| Manaburning | 
Antimagic | 
false | 
20 | 
Ranged attacks (10-25)  arcane resource burn
 | 
| Slimey | 
Antimagic | 
false | 
20 | 
Ranged attacks (5-20)% chance to slow global speed by (20–70cSS:Mindpower + 10)%
 | 
| Of purging | 
Antimagic | 
false | 
20 | 
Ranged attacks deal extra (5-20) Nature damage
 | 
On hit: 25% chance to randomly remove a magical effect or a sustained spell from the target
 | 
| Inquisitor's | 
Antimagic | 
true | 
45 | 
Ranged attacks Manaburn for (10-25)
 | 
On crit: burns latent spell energy (randomly sets a magical talent on cooldown and deals Arcane damage equal to that talent's cost)
 | 
| Slimey-burst | 
Antimagic | 
true | 
40 | 
Radius 1 burst on hit, deals (5-20) slime damage
 | 
Radius 1 burst on critical hit, deals (5-30) slime damage
 | 
| Of persecution | 
Antimagic | 
true | 
40 | 
Disrupts spell-casting on hit
 | 
Deals extra (5-30)% damage to unnatural creatures
 | 
| Of the leech | 
Antimagic | 
true | 
40 | 
Ranged attacks (5-20)% chance to slow global speed by (20–70cSS:Mindpower + 10)%
 | 
Leeches stamina from the target on hit
 | 
| Hateful | 
Psionic | 
true | 
30 | 
Ranged attacks deal extra (5-20) Darkness damage
 | 
Deals extra (5-20)% damage to living creatures
 | 
| Thought-forged | 
Psionic | 
false | 
15 | 
Ranged attacks deal extra (5-20) Mind damage
 | 
Ranged attacks have (10-35)% chance to cause random gloom
 | 
Reload ammo every (1-6) turns
 | 
| Psychokinetic | 
Psionic | 
false | 
5 | 
Ranged attacks deal extra (15-50) Physical damage
 | 
On hit: 10% chance to knock the target back
 | 
| Of amnesia | 
Psionic | 
false | 
25 | 
25% chance to put target's talents on cooldown on hit
 | 
| Of torment | 
Psionic | 
true | 
30 | 
Ranged attacks penetrates Mind and Darkness resistance by (5-20)%
 | 
On hit: 20% chance to torment the target (stunning, blinding, pinning, confusing or silencing it)
 |