The Maze

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Revision as of 11:56, 6 February 2017 by ColbyWolf (Talk | contribs) (Made some minor clarifications regarding default/alternate layouts)

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The Maze
Boss
Horned Horror
Floors 2 (4 if alternate layout)
Level Range 7 to 16
Item Level Range 1 to 2
(after back from Far East) 3 to 4
Size 60 (40 in alt.)x60 (40 in alt.)
Zone Effect none

Zone Information

The Maze is a second-tier zone found in the western region of Maj'Eyal, southwest of Derth. The standard layout consists of two levels. Each level is a mazes consisting entirely of darkened two-wide corridors, with the entrance in the northwest corner, and the exit in the southeast corner. The walls are not diggable.

The maze is inhabited by rogues, minotaurs, jellies, and other assorted monsters. The boss is the Minotaur of the Labyrinth, a minotaur with Berserker talents, and appears in a random location on the second level.

The first level is very large, while the second is much smaller. In the southeast corner of the second level is a special exit that leads back to the surface.

Rogues will discover a special scroll of lore which will teach them how to make a poison gas trap.

As of version 1.0.3, this zone has an alternate layout, with 4 (slightly smaller) floors. The orderly maze has been shattered, and you'll find horrors in addition to the rogues and jellies. Each floor has multiple holes ("huge crack in the floor") that you can jump into to to get to the next floor. Be sure you're done with the level you're currently on, as it's a one way jump. The boss in the alternate layout is the Horned Horror.

After returning from the Far East, the backup guardian is Nimisil.