Enhanced munitions (talent)

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Enhanced Munitions
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Game Version 1.5.2
Category Type Technique
Category Munitions
Requirements Lvl (18,19,20,21,22) Dex (38,40,42,44,46)
Use Mode Passive
Cost -
Range -
Cooldown 8
Travel Speed -
Use Speed -
Description You create enhanced versions of your ammunition, granting them additional effects.

Incendiary - The explosion radius in increased by 1, and the ground beneath is ignited dealing additional fire damage each turn for 3 turns.

Venomous - Inflicts leeching poison, dealing nature damage over 3 turns and causing you to heal for 100% of all the damage the poison deals to the target.

Piercing - Punctures the target's armor, increasing the damage they take by 12% for 3 turns.

You only have a limited ammount of this ammo, causing this talent to have a cooldown.

The damage dealt will increases with your Physical Power, and status chance increases with your Accuracy.