Alloyed munitions (talent)
From Tales of Maj'Eyal
Alloyed Munitions | ||
Game Version | 1.5.2 | |
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Category Type | Technique | |
Category | Munitions | |
Requirements | Lvl (22,23,24,25,26) Dex (46,48,50,52,54) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | You mix together your munitions, leading to powerful new effects:
Incendiary - Targets struck by the explosion have their armor and saves reduced by 5–25cTL:30,0.75 for 3 turns, and your physical and fire penetration is increased by 10–25%cTL:35%. Venomous - Shots deal an additional 10–40%cTWD weapon damage as nature in a radius 1 (2 at Talent Level 3) ball, which applies numbing poison as per Exotic Munitions. This cannot occur more than once per turn. Piercing - Shots deal [4]36cTPD physical damage and maim the target, bleeding them for a further [20]180cTPD physical damage over 5 turns and reducing all damage dealt by 10–20%cTL:30%. The physical damage dealt, armor penetration and save reduction will increase with your Physical Power. |