Light armour training (talent)
From Tales of Maj'Eyal
Revision as of 14:28, 2 February 2018 by Lx (Talk | contribs) (Created page with "{{Ability_box |game_version=1.5.5 |image=Light armour training.png |name=Light armour training |category_type={{ct|Technique}} |category={{c|Combat training}} |require=Dex (16...")
Light armour training | ||
Game Version | 1.5.5 | |
---|---|---|
Category Type | Technique | |
Category | Combat training | |
Requirements | Dex (16,20,26,34,44) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | You learn to maintain your agility and manage your combat posture while wearing light armour. When wearing armour no heavier than leather in your main body slot, you gain 4–50cS:0.375P as (Dex * Talent Level) varies from 0–500 Defense, 5–50%cL:100% as Talent Level varies from 0.938–9.375 Armour hardiness, and 5–18%cTL:50 reduced Fatigue.
In addition, when you step adjacent to a (visible) enemy, you use the juxtaposition to increase your total Defense by 2–25cS:0.375P as (Dex * Talent Level) varies from 0–500 for 2 turns. The Defense bonus scales with your Dexterity. |