Light armour training (talent)
From Tales of Maj'Eyal
Revision as of 07:36, 28 September 2021 by Vyn (Talk | contribs) (Version 1.7.4 confirmed. Modified description for compatibility with scaling templates)
Light Armour Training | ||
Game Version | 1.7.4 | |
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Category Type | Technique | |
Category | Combat Training | |
Requirements | Dex (16,20,26,34,44) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | You learn to maintain your agility and manage your combat posture while wearing light armour. When wearing armour no heavier than leather in your main body slot, you gain defense equal to 4–50cS:0.375P as (Dex * Talent Level) varies from 0–500, armour hardiness equal to 5–50%cL:100% as Talent Level varies from 0.938–9.375, and 5–18%cTL:50 reduced fatigue.
In addition, when you step adjacent to a (visible) enemy, you use the juxtaposition to increase your total defense by 2–25cS:0.375P as (Dex * Talent Level) varies from 0–500 for 2 turns. The Defense bonus scales with your Dexterity. |