Dawn's Blade
Dawn's Blade | |||||||
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(no image) | Un-ID'ed name | shining longsword | |||||
Type | weapon / longsword | ||||||
Power source | Arcane | ||||||
Requirement | Magic 18, Strength 35 | ||||||
Rarity | Level range | Cost | Tier | ||||
260 | 35-42 | 1000 | 5 | ||||
Combat statistics | |||||||
Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
50.0-70.0 | 25% Mag, 80% Str | Physical | +7 | +5% | - | - | - |
Modifiers | |||||||
Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
- | +18% Light | 30% Light | - | ||||
Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
- | - | - | - | ||||
Changes Resistances | Changes Resistances Penetration | ||||||
- | +25% Light | ||||||
Changes Immunities | - | ||||||
Changes Stats | - | ||||||
Abilities | Damage bonus: +25% Undead, +25% Demon
Talent mastery: +0.20 Celestial/Sun, +0.20 Celestial/Combat, +0.20 Celestial/Light Talent cooldown: Healing Light (-3 turns), Barrier (-5 turns), Providence (-10 turns), Bathe in Light (-5 turns) P.Energy each turn: +0.20 (only Sun Paladins?) Spellpower: +10 Spell crit. chance: +4.0% Light radius: +2 It can be used to invoke dawn, inflicting (75+Magic*2) Light damage and lighting the area within radius 5 (costing 35 power out of 35) When set is complete: Damage (melee): +15 Light, +15 Fire Changes damage: +10% Fire, +12% Light | ||||||
Description | Said to have been forged in the earliest days of the Sunwall,
this longsword shines with the light of daybreak, capable of banishing all shadows. |
Using this item's power deals a large amount of light damage in radius 5 around the user and lights up the terrain, whilst dispelling magical darkness within the radius as well; if you encounter magical darkness that cannot be removed by Umbraphage for whatever strange reason, this weapon can surely remove it.