Void Quiver
From Tales of Maj'Eyal
| Void Quiver | |||||||
|---|---|---|---|---|---|---|---|
|
Un-ID'ed name | ethereal quiver | |||||
| Type | ammo / arrow | ||||||
| Power source | Arcane | ||||||
| Requirement | Dexterity 32 | ||||||
| Rarity | Level range | Cost | Tier | ||||
| 300 | 35-50 | 700-1100 | 5 | ||||
| Combat statistics | |||||||
| Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
| 45-63 | 50% Str, 40% Mag, 70% Dex | Temporal darkness | +120 | +6.0% | - | - | - |
| Modifiers | |||||||
| Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
| - | - | - | - | ||||
| Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
| - | - | - | - | ||||
| Changes Resistances | Changes Resistances Penetration | ||||||
| - | - | ||||||
| Changes Immunities | - | ||||||
| Changes Stats | - | ||||||
| Abilities |
| ||||||
| Description | An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface. | ||||||
| Spatial Tether | ||
| ||
| Game Version | 1.4.3 | |
|---|---|---|
| Category Type | Chronomancy | |
| Category | Spacetime Folding | |
| Requirements | Level (4,5,6,7,8) Magic (20,22,24,26,28) | |
| Use Mode | Active | |
| Cost | 12 Paradox | |
| Range | 5–9cTS:0.5P,0A,1S | |
| Cooldown | 8 | |
| Travel Speed | Instantaneous | |
| Use Speed | Spell speed | |
| Description | Tether the target to the location for 6–8cTS turns.
Each turn the target has a 15% chance per tile it's traveled away from the tether to be teleported back, inflicting [20]200cTSpD:PM/2 physical and [20]200cTSpD:PM/2 temporal (warp) damage to all enemies in a radius of 1–2cTS at both the entrance and exit locations. The damage will scale with your Spellpower. | |
| Dimensional Anchor | ||
| ||
| Game Version | 1.4.5 | |
|---|---|---|
| Category Type | Chronomancy | |
| Category | Spacetime Folding | |
| Requirements | Level (12,13,14,15,16) Magic (36,38,40,42,44) | |
| Use Mode | Activated | |
| Cost | 20 Paradox | |
| Range | Warp Mines range | |
| Cooldown | 10 | |
| Travel Speed | Instantaneous | |
| Use Speed | Spell speed | |
| Description | Create a radius three anti-teleport field for 6–10cTS:PM turns and daze all enemies in the area of effect for two turns.
Enemies attempting to teleport while anchored take [20]230cTSpD:PM physical and [20]230cTSpD:PM temporal (warp) damage. The damage will scale with your Spellpower. | |


