Void Quiver
From Tales of Maj'Eyal
Void Quiver | |||||||
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Un-ID'ed name | ethereal quiver | |||||
Type | ammo / arrow | ||||||
Power source | Arcane | ||||||
Requirement | Dexterity 32 | ||||||
Rarity | Level range | Cost | Tier | ||||
300 | 35-50 | 700-1100 | 5 | ||||
Combat statistics | |||||||
Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
45-63 | 50% Str, 40% Mag, 70% Dex | Temporal darkness | +120 | +6.0% | - | - | - |
Modifiers | |||||||
Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
- | - | - | - | ||||
Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
- | - | - | - | ||||
Changes Resistances | Changes Resistances Penetration | ||||||
- | - | ||||||
Changes Immunities | - | ||||||
Changes Stats | - | ||||||
Abilities |
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Description | An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface. |
Spatial Tether | ||
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Game Version | 1.4.3 | |
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Category Type | Chronomancy | |
Category | Spacetime Folding | |
Requirements | Level (4,5,6,7,8) Magic (20,22,24,26,28) | |
Use Mode | Active | |
Cost | 12 Paradox | |
Range | 5–9cTS:0.5P,0A,1S | |
Cooldown | 8 | |
Travel Speed | Instantaneous | |
Use Speed | Spell speed | |
Description | Tether the target to the location for 6–8cTS turns.
Each turn the target has a 15% chance per tile it's traveled away from the tether to be teleported back, inflicting [20]200cTSpD:PM/2 physical and [20]200cTSpD:PM/2 temporal (warp) damage to all enemies in a radius of 1–2cTS at both the entrance and exit locations. The damage will scale with your Spellpower. |
Dimensional Anchor | ||
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Game Version | 1.4.5 | |
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Category Type | Chronomancy | |
Category | Spacetime Folding | |
Requirements | Level (12,13,14,15,16) Magic (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 20 Paradox | |
Range | Warp Mines range | |
Cooldown | 10 | |
Travel Speed | Instantaneous | |
Use Speed | Spell speed | |
Description | Create a radius three anti-teleport field for 6–10cTS:PM turns and daze all enemies in the area of effect for two turns.
Enemies attempting to teleport while anchored take [20]230cTSpD:PM physical and [20]230cTSpD:PM temporal (warp) damage. The damage will scale with your Spellpower. |