Lethality (category)

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Lethality
Lethality.png
Game Version 1.5.2
Category Type Cunning
Category Lethality
Requirements Level (0,1,2,3,4) Cun (12,14,16,18,20)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You have learned to find and hit weak spots. All your strikes have a 2.3–7.5%cTS:0.1P greater chance to be critical hits, and your critical hits do 7.5–20%cTS:0.1P more damage.

Also, when using daggers and throwing knives, you now use your Cunning instead of your Strength for bonus damage.


Deadly strikes
Deadly strikes.png
Game Version -
Category Type Cunning
Category Lethality
Requirements Level (4,5,6,7,8) Cun (20,22,24,26,28)
Use Mode Activated
Cost 15 Stamina
Range Melee/Personal
Cooldown 12
Travel Speed Instantaneous
Use Speed Instant
Description You hit your target, doing 80–140%cTWD damage. If your attack hits, you gain [5]45cTStD:Cun armour penetration for 6–10cTL:12 turns.


Willful combat
Willful combat.png
Game Version -
Category Type Cunning
Category Lethality
Requirements Level (8,9,10,11,12) Cun (28,30,32,34,36)
Use Mode Activated
Cost 25 Stamina
Range Melee/Personal
Cooldown 60
Travel Speed Instantaneous
Use Speed Instant
Description For 5–11.1cTL:60 turns, you put all your will into your blows, adding 4–40cSS:Wil,0.75P physical power to each strike.

The effect will improve with your Cunning and Willpower stats.


Snap
Snap 2017.png
Game Version 1.5.2
Category Type Cunning
Category Lethality
Requirements Level (12,13,14,15,16) Cun (36,38,40,42,44)
Use Mode Activated
Cost 25 Stamina
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed Combat
Description Your quick wits allow you to reset the cooldown of up to 2–7cTS:log of your combat talents (Cunning or Technique) of tier (Talent Level) or less.